Alright, I'm not very good at gauging how well balanced or effective things are mechanically, but man do I love what I am reading. It might just be my absolute love for all things draconic no matter the setting or franchise but I would play both of these in a heart beat.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Hooray a dragon rider ranger. Not really, but yes kind of. Also, the imagery of a dragon with a martial artist is just too much to believe. Who ever heard of such a thing?
Hooray a dragon rider ranger. Not really, but yes kind of. Also, the imagery of a dragon with a martial artist is just too much to believe. Who ever heard of such a thing?
Funny enough, both 3.5 and 4e both had dragon monk options.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
First off I love both of these and the seem to be pretty balanced IMO. I love that they are giving Monks subclass abilities that use separate pool of resources! Its about damn time!
The fact all monk stuff costs Ki is ridiculous and should have been fixed eons ago. Every other martial gets a secondary resource pool besides monks its silly.
This monk is pretty much a better 4 elements monk than 4 elements. Overall a win!
The dragon ranger is a great add. This is pretty much a better beastmaster and I love it. The fact you become a dragon rider at level 15 is amazing. Really good work here!
I'm absolutely loving that dragontamer ranger. It gives the ranger an exciting subclass that it really needs, while giving people that dragontamer archtype that has been asked for on a regular basis for years.
And riding it at the end is just... awesome. I would like to see a step where it is medium size though, to make the growth feel more natural.
Really hope we get a draconic warlock patron at some point.
The Dragon Patron would have been the more expected option to go with, which is why I'm actually ok with that not being the case here. I've personally have been wanting 5e's take on the dragon monk for a while and more subclasses focused on having a beastly companion of some sort.
Dragonlance, is that you? I doubted we would see the day in 5e due to that lawsuit, but this certainly fits the theme.
I am not so sure, but maybe. I think a Dragon themed paladin or cleric would have been a bit more in line with Dragonlance than Monk or Ranger
I will admit that this gave me Eberron vibes more then anything funny enough.
Eberron? I mean, there are dragons in Eberron, but they're not really teaching monks how to pretend to be them, or selling their deformed children to be ranger companions. What makes you think this fits with Eberron?
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Please check out my homebrew, I would appreciate feedback:
Dragonlance, is that you? I doubted we would see the day in 5e due to that lawsuit, but this certainly fits the theme.
I am not so sure, but maybe. I think a Dragon themed paladin or cleric would have been a bit more in line with Dragonlance than Monk or Ranger
It would have been, but I could see WotC changing some lore just to make rangers and monks have a place in that setting, and be a bit more important overall.
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Please check out my homebrew, I would appreciate feedback:
The fact all monk stuff costs Ki is ridiculous and should have been fixed eons ago. No other official martial class gets a secondary resource pool without subclassing besides monks (unless you count ranger/paladin spell slots) its silly.
ftfy
The reason monk subclasses all use ki points is because 5e is designed to avoid unnecessary complexity. Most martial classes have no resource pool unless they pick one up via subclass - Battlemaster for example - and even among casters, the only class that has more than one resource pool is Sorcerers, who use both spell slots and metamagic points. Even then, it's questionable whether that distinction is necessary, given that you can convert one into the other pretty much freely. (Actually now I'm thinking about a Sorcerer redesign built around using metamagic points INSTEAD of spell slots - replacing Vancian casting with MP to make the class identity more unique.)
When a Bard subclass has a feature that needs resources, it uses Bardic Inspiration. When a caster subclass has a feature that needs resources, it uses spell slots (except for certain Druid subclasses that actually use Wild Shape as a resource). When a Monk subclass has a feature that needs resources, it uses ki points. Why? Because there is already a system there to force resource management, so why bother making a player use two?
Multiclassing is obviously an exception, but it's strictly opt-in, and in a way it self-balances anyway; you might have two or more resource pools by going Battlemaster+Swords Bard+Warlock or something, but the things you can do with each resource pool is diminished compared to a single-class build.
https://dnd.wizards.com/articles/unearthed-arcana/subclasses5
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
My first thought was literally the Izzet League having a dedicated Monk and Ranger. Lol
Now I can make my Claude von Reigan a Drakewarden Ranger.
Alright, I'm not very good at gauging how well balanced or effective things are mechanically, but man do I love what I am reading. It might just be my absolute love for all things draconic no matter the setting or franchise but I would play both of these in a heart beat.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Hooray a dragon rider ranger. Not really, but yes kind of. Also, the imagery of a dragon with a martial artist is just too much to believe. Who ever heard of such a thing?
"Not all those who wander are lost"
Dragonlance, is that you? I doubted we would see the day in 5e due to that lawsuit, but this certainly fits the theme.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Funny enough, both 3.5 and 4e both had dragon monk options.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
First off I love both of these and the seem to be pretty balanced IMO. I love that they are giving Monks subclass abilities that use separate pool of resources! Its about damn time!
The fact all monk stuff costs Ki is ridiculous and should have been fixed eons ago. Every other martial gets a secondary resource pool besides monks its silly.
This monk is pretty much a better 4 elements monk than 4 elements. Overall a win!
The dragon ranger is a great add. This is pretty much a better beastmaster and I love it. The fact you become a dragon rider at level 15 is amazing. Really good work here!
All of this design space is amazing. As much as I love the draconic sorcerer, I want to share the love with the other classes.
That said... what the heck Wizards, where's my Dragon patron for the warlock? :(
Partway through the quest for absolute truth.
Dragon Patron for warlocks, only it uses the mechanics from the drake warden ranger as a gift from the patron.
"Not all those who wander are lost"
I'm absolutely loving that dragontamer ranger. It gives the ranger an exciting subclass that it really needs, while giving people that dragontamer archtype that has been asked for on a regular basis for years.
And riding it at the end is just... awesome. I would like to see a step where it is medium size though, to make the growth feel more natural.
Really hope we get a draconic warlock patron at some point.
I'm personally kind of glad they didn't make a Dragon Patron warlock, as I just made that very subclass last week.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
The Dragon Patron would have been the more expected option to go with, which is why I'm actually ok with that not being the case here. I've personally have been wanting 5e's take on the dragon monk for a while and more subclasses focused on having a beastly companion of some sort.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
I like the Monk. Has good abilities and very thematic.
The Range is not so great, though it is better than the Beast Master.
She/Her Player and Dungeon Master
EPIC!!! i love it
there should be a dragon warlock... oh well, maybe next time.
I am an average mathematics enjoyer.
>Extended Signature<
I am not so sure, but maybe. I think a Dragon themed paladin or cleric would have been a bit more in line with Dragonlance than Monk or Ranger
She/Her Player and Dungeon Master
I will admit that this gave me Eberron vibes more then anything funny enough.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Eberron? I mean, there are dragons in Eberron, but they're not really teaching monks how to pretend to be them, or selling their deformed children to be ranger companions. What makes you think this fits with Eberron?
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
It would have been, but I could see WotC changing some lore just to make rangers and monks have a place in that setting, and be a bit more important overall.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I expect that level 17 ability will be toned down considerably :)
"Not all those who wander are lost"
ftfy
The reason monk subclasses all use ki points is because 5e is designed to avoid unnecessary complexity. Most martial classes have no resource pool unless they pick one up via subclass - Battlemaster for example - and even among casters, the only class that has more than one resource pool is Sorcerers, who use both spell slots and metamagic points. Even then, it's questionable whether that distinction is necessary, given that you can convert one into the other pretty much freely. (Actually now I'm thinking about a Sorcerer redesign built around using metamagic points INSTEAD of spell slots - replacing Vancian casting with MP to make the class identity more unique.)
When a Bard subclass has a feature that needs resources, it uses Bardic Inspiration. When a caster subclass has a feature that needs resources, it uses spell slots (except for certain Druid subclasses that actually use Wild Shape as a resource). When a Monk subclass has a feature that needs resources, it uses ki points. Why? Because there is already a system there to force resource management, so why bother making a player use two?
Multiclassing is obviously an exception, but it's strictly opt-in, and in a way it self-balances anyway; you might have two or more resource pools by going Battlemaster+Swords Bard+Warlock or something, but the things you can do with each resource pool is diminished compared to a single-class build.