Our group wants to use DnDBeyond's character sheet for rolling and whatnot, but use something else for the battlemap and moving tokens around. Any thoughts?
I use Foundry VTT, hosted by Forge. Yes, it costs a little bit each month for the hosting but it is quite worth it given the high level of customer service at the Forge, the excellent community of users who help each other, and the solid level of QA they do on their end.
Foundry is a great app, well worth the $50, and I find it very intuitive to use.
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I use Roll20 with the Beyond20 app. It works well. Also, Above VTT looks really interesting especially if you're using official content modules. I haven't played an actual game with it though.
I'm a player and DM with two separate groups. Both use roll20 and Discord. For the game I DM, Foundry is on my radar, and I'd like to switch over eventually.
There's another VTT, called Fantasy Grounds. I really wanted to like it, the idea is great, but it wasn't intuitive at all.
For ease of use, AboveVTT is excellent. Really easy to hop right into and syncs directly with your DnD Beyond content. Very easy to get new maps in as well.
I use a mix of setups for different groups. One of my groups uses Foundry VTT (self-hosted), another uses Roll20 and one just uses theatre of the mind.
I've contemplated giving MapTool a go a few times as well, since it appears to do larger maps better than most other options and I like the idea of producing a full scale city map... but at the moment I'm happy with both Foundry an Roll20 for my main platforms.
Owlbear Rodeo, Discord and Beyond for play, Dungeondraft and Wonderdraft for maps. It minimizes the technical part of prep and I can focus on creating fun.
We will move to AboveVTT soon though, it is simply amazing.
Currently using Roll20 which I started back in October 2020. Currently I'm using as much free stuff as possible (only purchased AOE templates). As someone who's only played in person with real minis etc until Covid came along, there are aspects I love about DMing online and some I dislike - Roll20 was pretty easy to just pick up and use and the tutorials were reasonably clear. Whether I'll keep using it when the world returns to normal remains to be seen but I've enjoyed using it so far.
The main thing I love is the instant dropping of templates, spell affects and minis which can be a bit of nightmare round a real table with real templates. My art skills are awful so being able to make stuff like maps through digital programs has been brilliant (using Dungeon Painter Studio from Steam which is reasonably priced and comes with many free mods). As a little bonus, it's easy to create/delete maps, whereas in real life, it takes times to draw the maps and wipe down the ink from markers.
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#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I use Tabletop Simulator, a thriving community workshop means most creatures have models and there's a wide variety of community made tables as well. With the right Workshop content it can make setting up an encounter or Dungeon very quick and easy provided you put in the prep for it. Downside is the cost, the fact every player needs a copy of the game and the fact that it can get incredibly laggy depending on how much stuff is on the board.
Foundry VTT is the best I've tried. Roll20 is severely behind the curve and Fantasy Grounds was like a trip back in time to the days of Windows 98. AboveVTT looks promising if you just need basic functionality. Foundry's very active community development is what sets it apart from the other options I've encountered. I'm using The Forge as a hosting service for Foundry since my self-hosting attempts just ended in frustration. The Forge also has D&D Beyond compatibility in development (Patreon supporters only currently).
Eventually D&D Beyond should be all you need as their "shared game space" evolves, but that won't be for a while...
I really like the concept of owlbear.rodeo, but if I try to load more than one map, it grinds my ancient iMac to a halt. I still use it, but because I basically have to set up and save each map separately, it's a little wonky.
Another happy Owlbear user. AboveVTT is interesting, but not all of my players use devices that can accept browser extensions, so it's not really an option for us.
Wrote my own program that handles everything I need then I just stream it over discord. Have also used all the others that have been previously been posted. They're all good to use. Just have to find one that suits you.
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Our group wants to use DnDBeyond's character sheet for rolling and whatnot, but use something else for the battlemap and moving tokens around. Any thoughts?
Roll20 works well with DnDbeyond and the Beyond20 browser extension.
More Interesting Lock Picking Rules
I use Foundry VTT, hosted by Forge. Yes, it costs a little bit each month for the hosting but it is quite worth it given the high level of customer service at the Forge, the excellent community of users who help each other, and the solid level of QA they do on their end.
Foundry is a great app, well worth the $50, and I find it very intuitive to use.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Foundry VTT, self hosted. Never looked back.
I use Roll20 with the Beyond20 app. It works well. Also, Above VTT looks really interesting especially if you're using official content modules. I haven't played an actual game with it though.
I'm a player and DM with two separate groups. Both use roll20 and Discord.
For the game I DM, Foundry is on my radar, and I'd like to switch over eventually.
There's another VTT, called Fantasy Grounds. I really wanted to like it, the idea is great, but it wasn't intuitive at all.
For ease of use, AboveVTT is excellent. Really easy to hop right into and syncs directly with your DnD Beyond content. Very easy to get new maps in as well.
I use a mix of setups for different groups. One of my groups uses Foundry VTT (self-hosted), another uses Roll20 and one just uses theatre of the mind.
I've contemplated giving MapTool a go a few times as well, since it appears to do larger maps better than most other options and I like the idea of producing a full scale city map... but at the moment I'm happy with both Foundry an Roll20 for my main platforms.
Owlbear Rodeo, Discord and Beyond for play, Dungeondraft and Wonderdraft for maps. It minimizes the technical part of prep and I can focus on creating fun.
We will move to AboveVTT soon though, it is simply amazing.
Currently using Roll20 which I started back in October 2020. Currently I'm using as much free stuff as possible (only purchased AOE templates). As someone who's only played in person with real minis etc until Covid came along, there are aspects I love about DMing online and some I dislike - Roll20 was pretty easy to just pick up and use and the tutorials were reasonably clear. Whether I'll keep using it when the world returns to normal remains to be seen but I've enjoyed using it so far.
The main thing I love is the instant dropping of templates, spell affects and minis which can be a bit of nightmare round a real table with real templates. My art skills are awful so being able to make stuff like maps through digital programs has been brilliant (using Dungeon Painter Studio from Steam which is reasonably priced and comes with many free mods). As a little bonus, it's easy to create/delete maps, whereas in real life, it takes times to draw the maps and wipe down the ink from markers.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I use Tabletop Simulator, a thriving community workshop means most creatures have models and there's a wide variety of community made tables as well. With the right Workshop content it can make setting up an encounter or Dungeon very quick and easy provided you put in the prep for it. Downside is the cost, the fact every player needs a copy of the game and the fact that it can get incredibly laggy depending on how much stuff is on the board.
Another vote for DnD Beyond plus Owlbear Rodeo. All you need, I think.
Foundry VTT is the best I've tried. Roll20 is severely behind the curve and Fantasy Grounds was like a trip back in time to the days of Windows 98. AboveVTT looks promising if you just need basic functionality. Foundry's very active community development is what sets it apart from the other options I've encountered. I'm using The Forge as a hosting service for Foundry since my self-hosting attempts just ended in frustration. The Forge also has D&D Beyond compatibility in development (Patreon supporters only currently).
Eventually D&D Beyond should be all you need as their "shared game space" evolves, but that won't be for a while...
I really like the concept of owlbear.rodeo, but if I try to load more than one map, it grinds my ancient iMac to a halt. I still use it, but because I basically have to set up and save each map separately, it's a little wonky.
Another happy Owlbear user. AboveVTT is interesting, but not all of my players use devices that can accept browser extensions, so it's not really an option for us.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Self-hosted Foundry VTT with Discord.
Info, Inflow, Overload. Knowledge Black Hole Imminent!
Wrote my own program that handles everything I need then I just stream it over discord. Have also used all the others that have been previously been posted. They're all good to use. Just have to find one that suits you.