At the moment, WotC offers Physical + Digital Bundles, but I do not believe Dragon Heist is included in the offered products - D&D Official Store
Do note that if you buy a physical product, there is no way to redeem it for a digital copy, and vice versa. You have to buy the bundle to get any kind of discount (do note that shipping costs will vary by region). This has been a thing since the D&D Beyond's creation and since WotC took over this website. For more info - Hardcover Books, D&D Beyond and You FAQ
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
On top of that, there are 14 pages mostly made up of people asking the same questions if you click HERE. Though I'd mostly recommend giving the more recent ones a look if you want a more up to date answer as they contain information on both the bundles and Wizards owning DD&B. However, Lamoon's links are the more useful ones, these are just in case you wanna see why Wizards does the physical + digital bundles the way they do.
Rollback Post to RevisionRollBack
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
Currently it's all sorts of transactions left and right + monthly fee for some stuff.
And in a game that runs on imagination, I find it utterly insane that if I don't have ALL the books digitally, I cannot use all character creation options for the character sheets. It's not worth it to pay hundreds only to end up not being able to make the character you enjoy, or still having to use a spreadsheet. I can just put all class & race details in a spreadsheet or paper for free. 😒 I will only ever buy any digital content, if I get access to full character options.
(It's more understandable that DM tools like adventure modules are purchased separately, but I want access to all items, spells, races, classes etc. with a single payment)
IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
There’s the problem with that idea right there, no case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
You complain about having to pay multiple times for the same content but then come up with the worst idea ever. I would rather pay $30 for a book once here and $5 a month for a subscription that includes what my subscription includes than pay $30-$50 per month on a subscription that includes content. You really haven’t done the math if you think a subscription only model is better.
If you really want to stop “paying twice” (which you don’t because print and e are two different products), then the answer is simple: STOP KILLING TREES BY BUYING PRINT COPIES. Problem solved.
IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
There’s the problem with that idea right there, no case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
You complain about having to pay multiple times for the same content but then come up with the worst idea ever. I would rather pay $30 for a book once here and $5 a month for a subscription that includes what my subscription includes than pay $30-$50 per month on a subscription that includes content. You really haven’t done the math if you think a subscription only model is better.
If you really want to stop “paying twice” (which you don’t because print and e are two different products), then the answer is simple: STOP KILLING TREES BY BUYING PRINT COPIES. Problem solved.
30-50 per month seems a tad bit much overpriced.
Plus it's not really a matter of maths. I'd just rather know that if I pay 25€/month, my service is up to date as long as I pay. And I can stop paying when the service is no longer useful/interesting.
Digital copies are IMO just a cheap replica. I pay for the contents and I would pay for the platform. But I do not want to pay twice for the same content. The value of digital is the platform and the sheets etc. and their value is convenience.
Right now they offer me only inconvenience unless I buy all sources. They simply don't offer me enough value for the buck, so I'm not interested.
IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
There’s the problem with that idea right there, no case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
You complain about having to pay multiple times for the same content but then come up with the worst idea ever. I would rather pay $30 for a book once here and $5 a month for a subscription that includes what my subscription includes than pay $30-$50 per month on a subscription that includes content. You really haven’t done the math if you think a subscription only model is better.
If you really want to stop “paying twice” (which you don’t because print and e are two different products), then the answer is simple: STOP KILLING TREES BY BUYING PRINT COPIES. Problem solved.
30-50 per month seems a tad bit much overpriced.
Plus it's not really a matter of maths. I'd just rather know that if I pay 25€/month, my service is up to date as long as I pay. And I can stop paying when the service is no longer useful/interesting.
Digital copies are IMO just a cheap replica. I pay for the contents and I would pay for the platform. But I do not want to pay twice for the same content. The value of digital is the platform and the sheets etc. and their value is convenience.
Right now they offer me only inconvenience unless I buy all sources. They simply don't offer me enough value for the buck, so I'm not interested.
You can be if you want to, of course.
25€ is over $27 USD, the difference from $27 to $30 is $3. How can 25€ ($27+) be an acceptable amount but $30 isn’t?!? You make no sense. There is no way in hell that I would pay $30 a month for access to the content here, that’s insane. That’s $360/year. To date I’ve spent a grand total of $265.43 on my entire DDB library and now have essentially permanent access to all of those books. If you want to spend $360/year for only temporary access that’s way way more expensive than simply purchasing the books “twice” (which you don’t because print and e are two different products).
IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
There’s the problem with that idea right there, no case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
You complain about having to pay multiple times for the same content but then come up with the worst idea ever. I would rather pay $30 for a book once here and $5 a month for a subscription that includes what my subscription includes than pay $30-$50 per month on a subscription that includes content. You really haven’t done the math if you think a subscription only model is better.
If you really want to stop “paying twice” (which you don’t because print and e are two different products), then the answer is simple: STOP KILLING TREES BY BUYING PRINT COPIES. Problem solved.
30-50 per month seems a tad bit much overpriced.
Plus it's not really a matter of maths. I'd just rather know that if I pay 25€/month, my service is up to date as long as I pay. And I can stop paying when the service is no longer useful/interesting.
Digital copies are IMO just a cheap replica. I pay for the contents and I would pay for the platform. But I do not want to pay twice for the same content. The value of digital is the platform and the sheets etc. and their value is convenience.
Right now they offer me only inconvenience unless I buy all sources. They simply don't offer me enough value for the buck, so I'm not interested.
You can be if you want to, of course.
25€ is over $27 USD, the difference from $27 to $30 is $3. How can 25€ ($27+) be an acceptable amount but $30 isn’t?!? You make no sense. There is no way in hell that I would pay $30 a month for access to the content here, that’s insane. That’s $360/year. To date I’ve spent a grand total of $265.43 on my entire DDB library and now have essentially permanent access to all of those books. If you want to spend $360/year for only temporary access that’s way way more expensive than simply purchasing the books “twice” (which you don’t because print and e are two different products).
Right. Well I stated my personal opinion, as I made abundantly clear. I dislike this kind of business models with all sorts of different transactions. I rather pay a bit more for that transparency and predictability.
And 30 is not 30-50. 25 is pretty far from 30-50.
I said 25, because it would be the absolute maximum I'd pay for a digital service like this.
But let's end this discussion now. I think it ran its course. I have more fruitful conversations to have.
25€ is over $27 USD, the difference from $27 to $30 is $3. How can 25€ ($27+) be an acceptable amount but $30 isn’t?!? You make no sense. There is no way in hell that I would pay $30 a month for access to the content here, that’s insane. That’s $360/year. To date I’ve spent a grand total of $265.43 on my entire DDB library and now have essentially permanent access to all of those books. If you want to spend $360/year for only temporary access that’s way way more expensive than simply purchasing the books “twice” (which you don’t because print and e are two different products).
You (and I) are not wotc's target market. They not only want, they need the vast vast majority of the D&D customer base to buy into (no pun intended) the subscription model. Have a look at the last few quarters of hasbro financial statements, plus the steady drumbeat from Williams and Cocks. How is the player base "monetized" into a 1 billion dollar a year revenue machine? Not by one-time purchases of hard copies.
You have crunched numbers. Here is one for you. How many hard copies does wotc have to sell, EVERY YEAR, to maintain a billion dollars in revenue, versus how many subscriptions at say, 30 US per month?
Let's dive into this.
Assume that wotc make NET (after production and distribution) income of 30% of the sell price for a hard copy, and assume a retail price of 60 dollars US (obviously the average price will be way lower thanks to Amazon). So let's bump it up to 20 bucks per book in wotc's pocket. If it was only hard copies, that is 50 million hard copy books sold, EVERY year. But we know that is not even close to the current model. I am applying some guesswork here, but there is no way there are more than 1 million current PAYING D&D Beyond subscribers right now. Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
That 120 M is the proverbial drop in the bucket of the needed 1 billion in annual revenue.
Now, let's switch this model up. Let's say the walled garden for 6e is looking at 2 million paying users, at 30 bucks a month via subs and micro-transactions. Suddenly, those numbers are 2 x 30 x 12 = 720 million. That is a lot closer to the 1 billion number. It really needs to be slightly north of 2.5 million paying users to hit that target, if we add in some value to selling hard copies.
And before anyone starts accusing me of conjecture, I can and do read financial statements, as well as articles that talk about hasbro/wotc finances. Tabletop gaming sales for the year were $1,067.0 million, up 12% from $950.6 million in 2021. BUT, that included Magic the Gathering numbers, and THOSE numbers, tabletop and digital, and I quote: "The company noted that Magic: The Gathering accounted for over $1 billion in sales for Wizards of the Coast in 2022 for the first time."
D&D revenue currently is a small small small piece if the wotc pie. To grow to D&D revenue to 1 billion is going to take a monumental change to the business model.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
I KNOW the math is off if everyone just paid the minimum of Master Tier. But many don't. And I was high-balling numbers, to give a best case scenario, in which to prove that 1 billion is impossible with the current model. If we go with the 60 bucks you pay a year, wotc would need 17 million loyal subscribers. And that 1 billion a year is directly from Ms Williams' mouth.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
Actually, you might be a good example to work with. You are way more engaged than the typical user, because, well, you post here, and do a lot of work dealing with getting people sorted with sub issues. Yet you refuse to pay more than 60 bucks a year. What happens if the new VTT comes out and wotc says "your new sub rate is 10 bucks a month, plus micro-transactions". What will you do? I am specifically asking what you as an individual will do.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
I KNOW the math is off if everyone just paid the minimum of Master Tier. But many don't. And I was high-balling numbers, to give a best case scenario, in which to prove that 1 billion is impossible with the current model. If we go with the 60 bucks you pay a year, wotc would need 17 million loyal subscribers. And that 1 billion a year is directly from Ms Williams' mouth.
Again, eff their 1b, I don’t give a 💩 if they hit that 1b number or not. I’m still not paying for subscription based access to content when I have already paid for all the content I want from them. Ms Williams can come to my front door, hat in hand, and I still ain’t goin for it.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
I KNOW the math is off if everyone just paid the minimum of Master Tier. But many don't. And I was high-balling numbers, to give a best case scenario, in which to prove that 1 billion is impossible with the current model. If we go with the 60 bucks you pay a year, wotc would need 17 million loyal subscribers. And that 1 billion a year is directly from Ms Williams' mouth.
Again, eff their 1b, I don’t give a 💩 if they hit that 1b number or not. I’m still not paying for subscription based access to content when I have already paid for all the content I want from them. Ms Williams can come to my front door, hat in hand, and I still ain’t goin for it.
If I was Williams and Cocks, and read your statement, I would start looking for a new job then, because that is precisely what they have publicly stated is the target. Also, have a look at Hasbro's last quarter. Hasbro NEEDS wotc to hit those numbers.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
Actually, you might be a good example to work with. You are way more engaged than the typical user, because, well, you post here, and do a lot of work dealing with getting people sorted with sub issues. Yet you refuse to pay more than 60 bucks a year. What happens if the new VTT comes out and wotc says "your new sub rate is 10 bucks a month, plus micro-transactions". What will you do? I am specifically asking what you as an individual will do.
They can kiss my grits, I don’t give a 💩 about their VTT anyway, I dislike VTTs. I still ain’t givin’ no Loch Ness monster no tree fiddy.
Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
I KNOW the math is off if everyone just paid the minimum of Master Tier. But many don't. And I was high-balling numbers, to give a best case scenario, in which to prove that 1 billion is impossible with the current model. If we go with the 60 bucks you pay a year, wotc would need 17 million loyal subscribers. And that 1 billion a year is directly from Ms Williams' mouth.
Again, eff their 1b, I don’t give a 💩 if they hit that 1b number or not. I’m still not paying for subscription based access to content when I have already paid for all the content I want from them. Ms Williams can come to my front door, hat in hand, and I still ain’t goin for it.
If I was Williams and Cocks, and read your statement, I would start looking for a new job then, because that is precisely what they have publicly stated is the target. Also, have a look at Hasbro's last quarter. Hasbro NEEDS wotc to hit those numbers.
Just need to chime in that the $1B is from the brand, not the game. Money from the movie, from BG3, from T-shirt sales, stuffed owlbear toys, etc. The brand is what they want worth 1B. The game, and dndbeyond subscriptions, are a part of that, but suggesting that’s the only revenue source is completely misunderstanding the goal, or how corporate licensing deals work, or both.
Just need to chime in that the $1B is from the brand, not the game. Money from the movie, from BG3, from T-shirt sales, stuffed owlbear toys, etc. The brand is what they want worth 1B. The game, and dndbeyond subscriptions, are a part of that, but suggesting that’s the only revenue source is completely misunderstanding the goal, or how corporate licensing deals work, or both.
The movie LOST money. BG3 is not a lot of money, and will be a slowly declining revenue stream. Do you seriously think that licensing key-chains and lunchboxes will be a big chunk of 1 billion?
Just need to chime in that the $1B is from the brand, not the game. Money from the movie, from BG3, from T-shirt sales, stuffed owlbear toys, etc. The brand is what they want worth 1B. The game, and dndbeyond subscriptions, are a part of that, but suggesting that’s the only revenue source is completely misunderstanding the goal, or how corporate licensing deals work, or both.
The movie LOST money. BG3 is not a lot of money, and will be a slowly declining revenue stream. Do you seriously think that licensing key-chains and lunchboxes will be a big chunk of 1 billion?
Like if I buy the physical version of Dragon Heist, does it come with the dnd beyond version or at least parts of it?
Let's throw down
At the moment, WotC offers Physical + Digital Bundles, but I do not believe Dragon Heist is included in the offered products - D&D Official Store
Do note that if you buy a physical product, there is no way to redeem it for a digital copy, and vice versa. You have to buy the bundle to get any kind of discount (do note that shipping costs will vary by region). This has been a thing since the D&D Beyond's creation and since WotC took over this website. For more info - Hardcover Books, D&D Beyond and You FAQ
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
On top of that, there are 14 pages mostly made up of people asking the same questions if you click HERE. Though I'd mostly recommend giving the more recent ones a look if you want a more up to date answer as they contain information on both the bundles and Wizards owning DD&B. However, Lamoon's links are the more useful ones, these are just in case you wanna see why Wizards does the physical + digital bundles the way they do.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.IMO they should just sell the physical copies with a one time code for the DnDB version. Like back in the day when video games had an activation code inside the case.
I would very much like to use DnD Beyond, but I dislike this kind of business where you pay multiple times and a monthly fee and still don't get it all. DnD products are already mighty expensive. Paying twice is ridiculous.
I'd personally prefer an honest monthly fee to access all digital content. And they release new stuff to keep us interested in paying the fee.
Currently it's all sorts of transactions left and right + monthly fee for some stuff.
And in a game that runs on imagination, I find it utterly insane that if I don't have ALL the books digitally, I cannot use all character creation options for the character sheets. It's not worth it to pay hundreds only to end up not being able to make the character you enjoy, or still having to use a spreadsheet. I can just put all class & race details in a spreadsheet or paper for free. 😒 I will only ever buy any digital content, if I get access to full character options.
(It's more understandable that DM tools like adventure modules are purchased separately, but I want access to all items, spells, races, classes etc. with a single payment)
Finland GMT/UTC +2
There’s the problem with that idea right there, no case.
You complain about having to pay multiple times for the same content but then come up with the worst idea ever. I would rather pay $30 for a book once here and $5 a month for a subscription that includes what my subscription includes than pay $30-$50 per month on a subscription that includes content. You really haven’t done the math if you think a subscription only model is better.
If you really want to stop “paying twice” (which you don’t because print and e are two different products), then the answer is simple: STOP KILLING TREES BY BUYING PRINT COPIES. Problem solved.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
30-50 per month seems a tad bit much overpriced.
Plus it's not really a matter of maths. I'd just rather know that if I pay 25€/month, my service is up to date as long as I pay. And I can stop paying when the service is no longer useful/interesting.
Digital copies are IMO just a cheap replica. I pay for the contents and I would pay for the platform. But I do not want to pay twice for the same content. The value of digital is the platform and the sheets etc. and their value is convenience.
Right now they offer me only inconvenience unless I buy all sources. They simply don't offer me enough value for the buck, so I'm not interested.
You can be if you want to, of course.
Finland GMT/UTC +2
Besides. Haven't they releases like 5 books this year? I checked one and it was 50$.
Then, after spending hundreds of dollars, they release a new Edition and 90% of players move to the new system and you start all over again.
Physical copies can be held on to for decades. Then one day you and a couple of mates think "let's play some old school 5th edition".
Finland GMT/UTC +2
25€ is over $27 USD, the difference from $27 to $30 is $3. How can 25€ ($27+) be an acceptable amount but $30 isn’t?!? You make no sense. There is no way in hell that I would pay $30 a month for access to the content here, that’s insane. That’s $360/year. To date I’ve spent a grand total of $265.43 on my entire DDB library and now have essentially permanent access to all of those books. If you want to spend $360/year for only temporary access that’s way way more expensive than simply purchasing the books “twice” (which you don’t because print and e are two different products).
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Right. Well I stated my personal opinion, as I made abundantly clear. I dislike this kind of business models with all sorts of different transactions. I rather pay a bit more for that transparency and predictability.
And 30 is not 30-50. 25 is pretty far from 30-50.
I said 25, because it would be the absolute maximum I'd pay for a digital service like this.
But let's end this discussion now. I think it ran its course. I have more fruitful conversations to have.
Finland GMT/UTC +2
You (and I) are not wotc's target market. They not only want, they need the vast vast majority of the D&D customer base to buy into (no pun intended) the subscription model. Have a look at the last few quarters of hasbro financial statements, plus the steady drumbeat from Williams and Cocks. How is the player base "monetized" into a 1 billion dollar a year revenue machine? Not by one-time purchases of hard copies.
You have crunched numbers. Here is one for you. How many hard copies does wotc have to sell, EVERY YEAR, to maintain a billion dollars in revenue, versus how many subscriptions at say, 30 US per month?
Let's dive into this.
Assume that wotc make NET (after production and distribution) income of 30% of the sell price for a hard copy, and assume a retail price of 60 dollars US (obviously the average price will be way lower thanks to Amazon). So let's bump it up to 20 bucks per book in wotc's pocket. If it was only hard copies, that is 50 million hard copy books sold, EVERY year. But we know that is not even close to the current model. I am applying some guesswork here, but there is no way there are more than 1 million current PAYING D&D Beyond subscribers right now. Let's say the average one is paying 10 bucks a month (Hero Tier starts at 2.17, Master at 4.58). So now we are looking at 10 million a month, and 120 million/ year, plus of course hard copy sales.
That 120 M is the proverbial drop in the bucket of the needed 1 billion in annual revenue.
Now, let's switch this model up. Let's say the walled garden for 6e is looking at 2 million paying users, at 30 bucks a month via subs and micro-transactions. Suddenly, those numbers are 2 x 30 x 12 = 720 million. That is a lot closer to the 1 billion number. It really needs to be slightly north of 2.5 million paying users to hit that target, if we add in some value to selling hard copies.
And before anyone starts accusing me of conjecture, I can and do read financial statements, as well as articles that talk about hasbro/wotc finances. Tabletop gaming sales for the year were $1,067.0 million, up 12% from $950.6 million in 2021. BUT, that included Magic the Gathering numbers, and THOSE numbers, tabletop and digital, and I quote: "The company noted that Magic: The Gathering accounted for over $1 billion in sales for Wizards of the Coast in 2022 for the first time."
D&D revenue currently is a small small small piece if the wotc pie. To grow to D&D revenue to 1 billion is going to take a monumental change to the business model.
Here is just one of many articles that are using the 2022 financials: https://icv2.com/articles/news/view/53347/wizards-coast-tabletop-sales-up-40-q4-12-year
Your math is off. If the most expensive subscription is the Master tier at ≈ $5/month, how is the “average” $10?!?
Also, eff Hasbro’s 1b/year. They ain’t gettin anything more than the $60/year I currently pay for my subscription.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I KNOW the math is off if everyone just paid the minimum of Master Tier. But many don't. And I was high-balling numbers, to give a best case scenario, in which to prove that 1 billion is impossible with the current model. If we go with the 60 bucks you pay a year, wotc would need 17 million loyal subscribers. And that 1 billion a year is directly from Ms Williams' mouth.
Actually, you might be a good example to work with. You are way more engaged than the typical user, because, well, you post here, and do a lot of work dealing with getting people sorted with sub issues. Yet you refuse to pay more than 60 bucks a year. What happens if the new VTT comes out and wotc says "your new sub rate is 10 bucks a month, plus micro-transactions". What will you do? I am specifically asking what you as an individual will do.
Again, eff their 1b, I don’t give a 💩 if they hit that 1b number or not. I’m still not paying for subscription based access to content when I have already paid for all the content I want from them. Ms Williams can come to my front door, hat in hand, and I still ain’t goin for it.
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If I was Williams and Cocks, and read your statement, I would start looking for a new job then, because that is precisely what they have publicly stated is the target. Also, have a look at Hasbro's last quarter. Hasbro NEEDS wotc to hit those numbers.
They can kiss my grits, I don’t give a 💩 about their VTT anyway, I dislike VTTs. I still ain’t givin’ no Loch Ness monster no tree fiddy.
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Sucks to be them.
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Just need to chime in that the $1B is from the brand, not the game. Money from the movie, from BG3, from T-shirt sales, stuffed owlbear toys, etc. The brand is what they want worth 1B. The game, and dndbeyond subscriptions, are a part of that, but suggesting that’s the only revenue source is completely misunderstanding the goal, or how corporate licensing deals work, or both.
The movie LOST money. BG3 is not a lot of money, and will be a slowly declining revenue stream. Do you seriously think that licensing key-chains and lunchboxes will be a big chunk of 1 billion?
The movie lost money?!? I heard it was popular.
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