The formatting is a little off, but the demon itself is far more terrifying than I will at first admit to myself. We see all these tentacles, but no-one talks about the REAL WATER DRAGONS. Get better soon, Axolotl.
The idea is pretty cool but it could use some work. At level two, the feature's are mostly balanced, though are maybe a bit weak. Level 6 is way weak. One new spell. I'd advise at least letting you cast it without a spell slot 1/long rest. Improved bloodshed is also a bit weak, as one part is situational and the other is just more damage with equal self damage. Maybe add an addition feature for 10th level. Here an idea: you can 1/long rest gain temporary hit points equal to one third damage dealt when you deal damage with a spell of 5th level or lower. 14th level is powerful, but still balanced I think.
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
The multiattack is a direct copy of demon with the same cr, and power word stun is also on that demons spell list.So in a likelihood this is atleast balanced by wotcs semi-shitty standards.
The idea is pretty cool but it could use some work. At level two, the feature's are mostly balanced, though are maybe a bit weak. Level 6 is way weak. One new spell. I'd advise at least letting you cast it without a spell slot 1/long rest. Improved bloodshed is also a bit weak, as one part is situational and the other is just more damage with equal self damage. Maybe add an addition feature for 10th level. Here an idea: you can 1/long rest gain temporary hit points equal to one third damage dealt when you deal damage with a spell of 5th level or lower. 14th level is powerful, but still balanced I think.
Flavor-wise it's good though!
While I agree with most of this feedback, and will act on most of it, I do have one rebuttal.
Bringer of bloodshed is stronger then you think.Your a druid, you have excess in the form of wild shape, and since you can use it wild shape. so, you're making your foe lose a much larger portion of their health then you're losing your's, even if it is the same damage.
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
The multiattack is a direct copy of demon with the same cr, and power word stun is also on that demons spell list.So in a likelihood this is atleast balanced by wotcs semi-shitty standards.
I'm afraid they actually understand balance better than us dunderheads. They may be "bad", but they're still the best content creators you'll ever see.
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
The multiattack is a direct copy of demon with the same cr, and power word stun is also on that demons spell list.So in a likelihood this is atleast balanced by wotcs semi-shitty standards.
Wait, really? Could you tooltip it or send a link or something? That sounds very powerful for CR 9. Especially considering nearly all characters it faces will have 150 hp or less, so the power word stun will nearly always stun. Combined with two attacks that deal a combined 32 average damage, that's brutal. Then it can also deal 8d6 damage with lightning bolt + 32 from attacks for 60 average damage in a round!! If you want to keep it, I'd make it CR 10 or 11 at least.
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
The multiattack is a direct copy of demon with the same cr, and power word stun is also on that demons spell list.So in a likelihood this is atleast balanced by wotcs semi-shitty standards.
Wait, really? Could you tooltip it or send a link or something? That sounds very powerful for CR 9. Especially considering nearly all characters it faces will have 150 hp or less, so the power word stun will nearly always stun. Combined with two attacks that deal a combined 32 average damage, that's brutal. Then it can also deal 8d6 damage with lightning bolt + 32 from attacks for 60 average damage in a round!! If you want to keep it, I'd make it CR 10 or 11 at least.
A terrifying deep sea alternative to the standard vampire.
It’s great. No real balance problems. I think I remember seeing something similar (no stats, just an idea) somewhere…
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This isn't actually a signature, just something I copy and paste onto the bottom of all my posts. Or is it? Yep, it is. Or is it..? I’m a hobbit, and the master cranial imploder of the "Oops, I Accidently Destroyed Someone's Brain" cult. Extended sig. I'm actually in Limbo, it says I'm in Mechanus because that's where I get my WiFi from. Please don't tell the modrons, they're still angry from the 'Spawning Stone' fiasco. No connection to Dragonslayer8 other than knowing them in real life.
An aggressive and destructive plant creature, with some tactics and lore, included.
It's fairly good, though could use a bit of work. Firstly, you may want to look at fire elemental for inspiration on some features (such as illumination, water susceptibility, and fire form). Not saying you need to add all these, but you may want to take a look at the, and potentially add features similar to some or all of them. Secondly, Fiery spirit is a little confusing and could use rewording. (Maybe something like: As a bonus action on each of the wildfire's turns, it can take any action. Alternatively, it can use it's bonus action to roll a d6, recharging it's wreath of flame attack on a roll of 5 or 6, if it is not avalible.) Finally, he DC for wreath of flame should be 14.
The idea of theme are good (I've actually myself made something very similar: Animated Bonfire), though the execution could use a little work.
It's really good! There are two minor things I'd like to point out though. Firstly, the periods instead of using the bullet point tool, or at least dashes, make it hard to read. Secondly, the 2nd and 3rd bullet points could use a bit more fleshing out of how it works. For instance, what does "interpret a creature's emotion" exactly entail? Just a one work descriptor such as angry or sad, or a more in depth description of how they're feeling? And how much range does it have? (currently you can just choose someone on the other side of the plane)
Otherwise AWESOME, one the the greatest feat ideas I've seen.
An aggressive and destructive plant creature, with some tactics and lore, included.
It's fairly good, though could use a bit of work. Firstly, you may want to look at fire elemental for inspiration on some features (such as illumination, water susceptibility, and fire form). Not saying you need to add all these, but you may want to take a look at the, and potentially add features similar to some or all of them. Secondly, Fiery spirit is a little confusing and could use rewording. (Maybe something like: As a bonus action on each of the wildfire's turns, it can take any action. Alternatively, it can use it's bonus action to roll a d6, recharging it's wreath of flame attack on a roll of 5 or 6, if it is not avalible.) Finally, he DC for wreath of flame should be 14.
The idea of theme are good (I've actually myself made something very similar: Animated Bonfire), though the execution could use a little work.
It's really good! There are two minor things I'd like to point out though. Firstly, the periods instead of using the bullet point tool, or at least dashes, make it hard to read. Secondly, the 2nd and 3rd bullet points could use a bit more fleshing out of how it works. For instance, what does "interpret a creature's emotion" exactly entail? Just a one work descriptor such as angry or sad, or a more in depth description of how they're feeling? And how much range does it have? (currently you can just choose someone on the other side of the plane)
Otherwise AWESOME, one the the greatest feat ideas I've seen.
If you actually read the description, you'd see these traits don't make sense, besides maybe the illumination. I agree with the wording changes you suggest but, must state that the slightly off save dc's were intentional.
For empathetic mind, I agree with everything you said, and will work on some wording ideas in my spare time.
A thread for me to post some brews, check every day because there is always something new.Looking for feedback on the brews, as well as some advice.
Note that these are pretty much all quick, first version brews, so don't be surprised if something entirely broken slips through.
For are our first brew, The alxalatish, a strange aquatic demon https://www.dndbeyond.com/monsters/1997878-alxalatish.
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The formatting is a little off, but the demon itself is far more terrifying than I will at first admit to myself. We see all these tentacles, but no-one talks about the REAL WATER DRAGONS. Get better soon, Axolotl.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
Blood spill demon
A demon of pure carnage.
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Another brew today, because I felt like it
another aquatic demon (fun fact, theirs only 3 official demons with swim speed, 2 of which are in modules)
The anguelsalb
A terrifying eel demon, which glides around paralyzing, grappling, and stunning foes.
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A druid subclass with some versatility and demonic power
Circle of blood
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Might respond in a hour maybe
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
The idea is pretty cool but it could use some work. At level two, the feature's are mostly balanced, though are maybe a bit weak. Level 6 is way weak. One new spell. I'd advise at least letting you cast it without a spell slot 1/long rest. Improved bloodshed is also a bit weak, as one part is situational and the other is just more damage with equal self damage. Maybe add an addition feature for 10th level. Here an idea: you can 1/long rest gain temporary hit points equal to one third damage dealt when you deal damage with a spell of 5th level or lower. 14th level is powerful, but still balanced I think.
Flavor-wise it's good though!
I am an average mathematics enjoyer.
>Extended Signature<
Very cool. I would be very cautious about giving monsters spell and attack in one turn though, especially when it has 8th level spells. I'd personally just remove that part as a whole at just have the 4 attacks part.
I am an average mathematics enjoyer.
>Extended Signature<
The multiattack is a direct copy of demon with the same cr, and power word stun is also on that demons spell list.So in a likelihood this is atleast balanced by wotcs semi-shitty standards.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
While I agree with most of this feedback, and will act on most of it, I do have one rebuttal.
Bringer of bloodshed is stronger then you think.Your a druid, you have excess in the form of wild shape, and since you can use it wild shape. so, you're making your foe lose a much larger portion of their health then you're losing your's, even if it is the same damage.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
I'm afraid they actually understand balance better than us dunderheads. They may be "bad", but they're still the best content creators you'll ever see.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
Wait, really? Could you tooltip it or send a link or something? That sounds very powerful for CR 9. Especially considering nearly all characters it faces will have 150 hp or less, so the power word stun will nearly always stun. Combined with two attacks that deal a combined 32 average damage, that's brutal. Then it can also deal 8d6 damage with lightning bolt + 32 from attacks for 60 average damage in a round!! If you want to keep it, I'd make it CR 10 or 11 at least.
I am an average mathematics enjoyer.
>Extended Signature<
They’re talking about the glabrezu.
Come participate in the Competition of the Finest Brews, Edition XXVIII?
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Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
Extended Signature
https://www.dndbeyond.com/monsters/1970074-deep-vampire
A terrifying deep sea alternative to the standard vampire.
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It’s great. No real balance problems. I think I remember seeing something similar (no stats, just an idea) somewhere…
This isn't actually a signature, just something I copy and paste onto the bottom of all my posts. Or is it? Yep, it is. Or is it..? I’m a hobbit, and the master cranial imploder of the "Oops, I Accidently Destroyed Someone's Brain" cult. Extended sig. I'm actually in Limbo, it says I'm in Mechanus because that's where I get my WiFi from. Please don't tell the modrons, they're still angry from the 'Spawning Stone' fiasco.
No connection to Dragonslayer8 other than knowing them in real life.
https://www.dndbeyond.com/monsters/2007938-awakened-wildfire
An aggressive and destructive plant creature, with some tactics and lore, included.
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A feat for the insightful:empathetic mind
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It's fairly good, though could use a bit of work. Firstly, you may want to look at fire elemental for inspiration on some features (such as illumination, water susceptibility, and fire form). Not saying you need to add all these, but you may want to take a look at the, and potentially add features similar to some or all of them. Secondly, Fiery spirit is a little confusing and could use rewording. (Maybe something like: As a bonus action on each of the wildfire's turns, it can take any action. Alternatively, it can use it's bonus action to roll a d6, recharging it's wreath of flame attack on a roll of 5 or 6, if it is not avalible.) Finally, he DC for wreath of flame should be 14.
The idea of theme are good (I've actually myself made something very similar: Animated Bonfire), though the execution could use a little work.
It's really good! There are two minor things I'd like to point out though. Firstly, the periods instead of using the bullet point tool, or at least dashes, make it hard to read. Secondly, the 2nd and 3rd bullet points could use a bit more fleshing out of how it works. For instance, what does "interpret a creature's emotion" exactly entail? Just a one work descriptor such as angry or sad, or a more in depth description of how they're feeling? And how much range does it have? (currently you can just choose someone on the other side of the plane)
Otherwise AWESOME, one the the greatest feat ideas I've seen.
I am an average mathematics enjoyer.
>Extended Signature<
If you actually read the description, you'd see these traits don't make sense, besides maybe the illumination. I agree with the wording changes you suggest but, must state that the slightly off save dc's were intentional.
For empathetic mind, I agree with everything you said, and will work on some wording ideas in my spare time.
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The revised Awakened wildfire, with a new name, and it's faster.
https://www.dndbeyond.com/monsters/2010038-flame-awakened-tree
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