If its for a race you have to add it as an action and set it as weapon as normal, creating two actions for strength and dexterity, Eg. Claws (DEX) and Claws (STR) and have them use the same descriptors and same modifiers except that the ability score is using either strength or dexterity as their ability score.
If it is for subclass though, that depends entirely for what you want to go for, Eg. Is the Soul Knife, you can make the weapon specifically state that it is finesse but you have to make the descriptions specification yourself. Then you have to do the same thing as above with races for it making two actions.
So no it doesn't automatically add finesse to the natural weapon you have to manually do that yourself with two actions.
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I was wondering if it was possible to give a natural weapon finesse.
No. You would have to create two versions of it, one using Str and the other using Dex and the player will have to use the correct one.
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No.
If its for a race you have to add it as an action and set it as weapon as normal, creating two actions for strength and dexterity, Eg. Claws (DEX) and Claws (STR) and have them use the same descriptors and same modifiers except that the ability score is using either strength or dexterity as their ability score.
If it is for subclass though, that depends entirely for what you want to go for, Eg. Is the Soul Knife, you can make the weapon specifically state that it is finesse but you have to make the descriptions specification yourself. Then you have to do the same thing as above with races for it making two actions.
So no it doesn't automatically add finesse to the natural weapon you have to manually do that yourself with two actions.