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I am trying to create a cursed item with a "jeckle and hyde" concept where certain triggers will supply bonuses to stats that aren't there when not activated. How would we create that dual nature?
You’ll have to create it as two objects.
I am trying to create a cursed item with a "jeckle and hyde" concept where certain triggers will supply bonuses to stats that aren't there when not activated. How would we create that dual nature?
You’ll have to create it as two objects.
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