I wanna add a new gem type to the gem dragonborn but i dont know how to do that while making it the same as the rest as in it has it's own breath weapon and resistance tied to it. I dont even know if it's possible or if i'd have to make a new race entirely
You will have to make a new version of the gem Dragonborn, but not from scratch. Use the original gem Dragonborn as a template and then you can see how it is set up using Options. Then you can just add new Options to it. You can read all about how Options work in the Subclasses & Species FAQ #1 if you need to: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq), but you might be able to figure it out just by copying the Options already attached to the race.
Okay thank you i'll try and figure it out from how it's setup
EDIT: Okay so i cant figure out how to add more than 1 breathe weapon to a dragon it only lets me take the base ones, also wtf does this mean and is it important or can i just put something else in the snippet because i have no idea what all the symbol characters actually do if anything
When you take the Attack action on your turn, you can replace one attack with a 30 ft. line breath weapon. Each creature must make a DEX save <strong>(DC {{savedc:con}})</strong> taking {{2+((2+characterlevel)/6)@rounddown}}<strong>d10</strong> force and psychic damage on a fail or half as much on a success.
Each different breath weapon is a Granted Option attached to the Breath Weapon trait. Y’see there is the one trait that lets you choose which type of gem dragonborn you are. Those Options are not “granted,” that’s why the player can choose. Then there are Options attached to the Breath Weapon trait for each of the different breath weapons that each gem type has, and those Options are “granted” based on that first choice. Same thing for the damage resistances. To get a better understanding of how Options work, check out that FAQ I linked earlier. It also includes a section on ”Granted” traits.
As for that snippet, the first part of the snippet calculates the save DC based on your Proficiency bonus and Constitution modifier, and makes it appear as bold on the character sheet:
<strong>(DC {{savedc:con}})</strong>
The next part of the snippet calculates how many d10 damage dice to use based on your character’s level and makes it bold:
I wanna add a new gem type to the gem dragonborn but i dont know how to do that while making it the same as the rest as in it has it's own breath weapon and resistance tied to it. I dont even know if it's possible or if i'd have to make a new race entirely
You will have to make a new version of the gem Dragonborn, but not from scratch. Use the original gem Dragonborn as a template and then you can see how it is set up using Options. Then you can just add new Options to it. You can read all about how Options work in the Subclasses & Species FAQ #1 if you need to: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq), but you might be able to figure it out just by copying the Options already attached to the race.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Okay thank you i'll try and figure it out from how it's setup
EDIT: Okay so i cant figure out how to add more than 1 breathe weapon to a dragon it only lets me take the base ones, also wtf does this mean and is it important or can i just put something else in the snippet because i have no idea what all the symbol characters actually do if anything
When you take the Attack action on your turn, you can replace one attack with a 30 ft. line breath weapon. Each creature must make a DEX save <strong>(DC {{savedc:con}})</strong> taking {{2+((2+characterlevel)/6)@rounddown}}<strong>d10</strong> force and psychic damage on a fail or half as much on a success.
Each different breath weapon is a Granted Option attached to the Breath Weapon trait. Y’see there is the one trait that lets you choose which type of gem dragonborn you are. Those Options are not “granted,” that’s why the player can choose. Then there are Options attached to the Breath Weapon trait for each of the different breath weapons that each gem type has, and those Options are “granted” based on that first choice. Same thing for the damage resistances. To get a better understanding of how Options work, check out that FAQ I linked earlier. It also includes a section on ”Granted” traits.
As for that snippet, the first part of the snippet calculates the save DC based on your Proficiency bonus and Constitution modifier, and makes it appear as bold on the character sheet:
The next part of the snippet calculates how many d10 damage dice to use based on your character’s level and makes it bold:
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting