So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
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wes (he/him) – DM, romantic, a little bit eldritch The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator hello darkness, my old friend you’re all really cool – know that please coming forth to rebehold the stars extended sig here, check it out!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
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I just wanna run, hide it away Run because they're chasing me down I just wanna run, throw it away Run before they're finding me out
Hello all!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
wes (he/him) – DM, romantic, a little bit eldritch
The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator
hello darkness, my old friend
you’re all really cool – know that please
coming forth to rebehold the stars
extended sig here, check it out!
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
I just wanna run, hide it away
Run because they're chasing me down
I just wanna run, throw it away
Run before they're finding me out
Extended Signature: (^v^)