They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
Also, just putting this out there, you picked all Skills for the character’s dump stat, so if you wanted to take a mulligan I’ll accept it.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
You can switch skills around. It says so in the PHB
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
You can switch skills around. It says so in the PHB
Only if you already get that skill from another source.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
You can switch skills around. It says so in the PHB
Only if you already get that skill from another source.
Nope. Quoting PHB page 125.
”You might want to tweak some of the features of a background so it better fits your character or the campaign setting. To customize a background, you can replace one feature with any other one, choose any two skills, and choose a total of two tool proficiencies or languages from the sample backgrounds. You can either use the equipment package from your background or spend coin on gear as described in chapter 5. (If you spend coin, you can't also take the equipment package suggested for your class.)Finally, choose two personality traits…” and so on.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
You can switch skills around. It says so in the PHB
Only if you already get that skill from another source.
Nope. Quoting PHB page 125.
”You might want to tweak some of the features of a background so it better fits your character or the campaign setting. To customize a background, you can replace one feature with any other one, choose any two skills, and choose a total of two tool proficiencies or languages from the sample backgrounds. You can either use the equipment package from your background or spend coin on gear as described in chapter 5. (If you spend coin, you can't also take the equipment package suggested for your class.)Finally, choose two personality traits…” and so on.
I think you are misunderstanding the point of this thread. As per the rules of the game detailed in Post #1 of this thread:
Like I said earlier, you’re welcome to a do-over if you want.
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
You can switch skills around. It says so in the PHB
Only if you already get that skill from another source.
Nope. Quoting PHB page 125.
”You might want to tweak some of the features of a background so it better fits your character or the campaign setting. To customize a background, you can replace one feature with any other one, choose any two skills, and choose a total of two tool proficiencies or languages from the sample backgrounds. You can either use the equipment package from your background or spend coin on gear as described in chapter 5. (If you spend coin, you can't also take the equipment package suggested for your class.)Finally, choose two personality traits…” and so on.
I think you are misunderstanding the point of this thread. As per the rules of the game detailed in Post #1 of this thread:
Like I said earlier, you’re welcome to a do-over if you want.
Sorry, I suppose I didn’t understand that instructions because there is no mention of this particular rule there.
Instead I will select persuasion*, insight*, intimidation, and performance And Three Dragon Ante
Deception, Intimidation*, Performance*, Persuasion (skills with an asterisk are expertise)
Common, Deep Speech
Cobbler’s Tools, Horn
They already gain Deception (and Stealth) from their background (which leaves Acrobatics & Sleight of Hand as automatic choices from their race). They don’t get language proficiency choices (it’s the Legacy version of the race), and they can pick a gaming set but not a musical instrument. So you can replace those (Deception & horn).
Also, just putting this out there, you picked all Skills for the character’s dump stat, so if you wanted to take a mulligan I’ll accept it.
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I was doing class proficiencies. Sorry, I forgot the background proficiencies. Those were stealth and animal handling. It states in the PHB that you can change skills around, along with languages and tools. The languages were from the race and the tools were from the background.
Criminal doesn’t get Animal Handling, it gets Stealth and Deceptions.
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You can switch skills around. It says so in the PHB
Only if you already get that skill from another source.
Creating Epic Boons on DDB
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Nope. Quoting PHB page 125.
”You might want to tweak some of the features of a background so it better fits your character or the campaign setting. To customize a background, you can replace one feature with any other one, choose any two skills, and choose a total of two tool proficiencies or languages from the sample backgrounds. You can either use the equipment package from your background or spend coin on gear as described in chapter 5. (If you spend coin, you can't also take the equipment package suggested for your class.)Finally, choose two personality traits…” and so on.
I think you are misunderstanding the point of this thread. As per the rules of the game detailed in Post #1 of this thread:
Like I said earlier, you’re welcome to a do-over if you want.
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Sorry, I suppose I didn’t understand that instructions because there is no mention of this particular rule there.
Instead I will select persuasion*, insight*, intimidation, and performance
And Three Dragon Ante
A rapier, a shortbow and quiver of 20 arrows, and a burglar's pack.
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Ability scores:
Class?
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Very squishy Wizard.
Race?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Hill Dwarf
Background?
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Mercenary Veteran.
Proficiencies?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Brewer's supplies, Arcana, Investigation, & playing card set.
Equipment?
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A dagger, a rod, an explorer's pack, and a playing card set.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Ability scores:
Class?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
It won't let me edit that post to fix whatever I did wrong, so I'll just try again.
Ability scores:
Class?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Ho geeze! we forgot spells!! (Congrats Helmut_McQuack on getting the 1,000th post!!)
Fire bolt, message, prestidigitation, cause fear, comprehend languages, detect magic, find familiar, fog cloud, and mage armor.
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Fighter
Race?
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