Large Monstrosity (Yuan-Ti), Neutral Evil
Armor Class 18 Natural armor
Hit Points 18 (2d10 + 4)
Speed
STR
18 (+4)
DEX
10 (+0)
CON
19 (+4)
INT
12 (+1)
WIS
17 (+3)
CHA
3 (-4)
Saving Throws STR +7
Damage Immunities Necrotic, Poison
Condition Immunities Grappled, Incapacitated
Senses Passive Perception 12
Languages Draconic Understands Draconic, but cannot speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The Mouth Hound has an advantage on Wisdom (Perception) checks that rely on smell.

All Consuming. The Mouth Hound can use a bonus action to make three bite attacks against each hostile creature within range.

Innate Spellcasting. The Mouth Hound can cast the following spells requiring no material or verbal components.

(At will) fire bolt, magic mouth, summon demons

Actions

Bite. Melee Weapon Attack: +10 to hit, reach 6ft., 4 targets. Hit: 20 (2d10 + 9) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 6ft., 4 targets. Hit: 30 (3d10 + 8) slashing damage.

Spike. RangedWeapon Attack: +9 to hit, range 1/120 ft., 1 target. Hit: 10 (2d10 + 8) piercing damage.

Maw Vortex. The Mouth Hound inhales deeply, causing all hostile creatures within 60 feet to be sucked 50ft toward it. It they are already 50ft or closer to the Mouth Hound, they become grappled and take 20 (2d10 + 9) piercing damage

Reactions

Poison Blood. If a creature makes a Melee attack against the Mouth Hound, they take 18 (3d6 + 9) poison damage.

Description

Mouth Hounds are honorary Members of  Yuan-Ti society. Resembling large dogs with enormous maws, spikes, and powerful claws, they are often seen traveling with Yuan-Ti on missions to hunt down enemies. they have natural spellcasting ability, and can use their magic to give them the upper hand in combat. Their Massive forms are often the last thing their enemies hear.

Habitat: DesertForestSwamp

Carick

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