Armor Class
14
(15 with mage armor)
Hit Points
26
(9d8)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
11
(+0)
INT
17
(+3)
WIS
12
(+1)
CHA
16
(+3)
Saving Throws
INT +5, WIS +3
Senses
Passive Perception 11
Languages
Any four languages
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Spellcasting. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The Necromancer has the following warlock spells prepared:
Cantrips (at will): Eldritch Blast,
1st level (4 slots): Ice Knife, Grease, [spell] Cure Wounds[/splell]
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.







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