Large Monstrosity, Chaotic Good
Armor Class 15
Hit Points 144 (17d10 + 51)
Speed 50 ft.
STR
16 (+3)
DEX
19 (+4)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
15 (+2)
Skills Acrobatics +7, Performance +5, Stealth +6
Damage Resistances Cold
Senses Darkvision 60 ft., Passive Perception 15
Languages Auran, Telepathy within a 60ft. range, Terran
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell and Sight. The tiger has advantage on Wisdom (Perception) checks that rely on smell or sight.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Skills: Acrobatics +7, Perception +5

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10ft., one target. Hit: 8 (1d8+4) 

Multiattack. The Zheng makes three attacks: one with its bite and two with its claws, Alternatively it can make 4 attacks with its tail.

Monster Tags: Misc Creature

Habitat: ArcticForestMountain

BMadHat

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