Medium Dragon, Any Chaotic Alignment
Armor Class 16 Natural Armor
Hit Points 100 (14d8 + 34)
Speed 20 ft., fly 10 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
15 (+2)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws WIS +6
Skills Deception +7, Nature +4, Survival +6
Damage Resistances Fire
Condition Immunities Deafened
Senses Darkvision 60ft, Can't discern colors in darkness, only shades of gray, Passive Perception 26
Languages Can understand Common but can't speak, Draconic, Dragon
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

2 Heads. The 2 heads of the Zippleback are able to transmit information to one another. These guys also have advantage on Wisdom (Perception) checks.

 

Actions

Multiattack. The Zippleback makes 2 Head Bash attacks

Head Bash. Melee Weapon Attack: +4 to hit, reach 10 ft., 2 targets. Per Head: Hit: 5 (1d6 + 3) bludgeoning damage. 

Explosion. Ranged Weapon Attack: +6 to hit, range 50 by 50 square. Hit: 35 (5d12 + 9) fire damage.

Description

The Zippleback. 2 heads, one spewing flammable gas and the other igniting it with a spark. Though seemingly, dumb, these dragons are fairly smart because they have 2 brains. Though smaller than most dragon brains. These dragons are scaly and green and work well together.

Habitat: CoastalGrassland

AnimatEevee

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