Medium Aberration, Any Alignment
Armor Class 11
Hit Points 49 (11d8)
Speed 0 ft., fly 30 ft.
STR
5 (-3)
DEX
13 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
13 (+1)
CHA
15 (+2)
Damage Vulnerabilities Psychic
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 11
Languages Any languages it knew in life
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Incorporeal Movement. The remnant can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Magic Resistance. The remnant has advantage on saving throws against spells and other magical effects.

Superior Invisibility. As a bonus action, the remnant can turn invisible until its concentration ends (as if concentrating on a spell).

Undead Hybrid. The remnant is also an undead.

Actions

Thought Disruption. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2) psychic damage.

Teleport. The remnant teleports up to 60 feet to an unoccupied space that it can see.

 

Description

Not all apparitions are ghosts. Sometimes, when an area is haunted by an ethereal presence, especially by someone who has passed from the world of the living, the location is actually inhabited by a psychic remnant.

Psychic remnants are rarely visible to the naked eye. They usually spend most of their time invisible, leaving them nearly undetectable until they make themselves known by one method or another, such as whispering to someone, moving objects, or leaving messages. When a psychic remnant is seen, they are often described as if they are in multiple positions at once. They look like a strange, ghostly silhouette of the person they once were, lacking any facial features and flickering like the light of a quickly-dying candle flame.

Fragment of the Lost. Psychic remnants are created when an intelligent creature is killed by extreme psychic trauma, such as being eaten by a mind flayer or having one's mind destroyed by psionic or magical means. The mind of a particularly determined creature may linger in the physical world like a ghost, retaining the personality they had in life, but few of their memories. Some sages are able to achieve this state on their own upon death.

Mind Without Body. A psychic remnant is composed entirely out of psychic energy, similarly to how a ghost is composed of negative energy. These remnants are made out of the same substance as thought itself, but without any physical material at all. They can choose to interact with physical objects or choose to pass through them, giving them the ability to reach into the mind of a living creature and harm their sanity directly. Despite lacking a body, most remnants are bound to a physical object. It is called their anchor, and they can't leave its general vicinity, because its presence is the only thing that holds them together. An anchor is usually an object that held great significance in the remnant's mind during life.

Undead Nature. A psychic remnant doesn't require air, food, drink, or sleep.

Monster Tags: undeadabberation

Habitat: Urban

BenevolentEvil

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