Medium Humanoid, Chaotic Evil
Armor Class 12 (15 with mage armor)
Hit Points 71 (11d8 + 22)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws WIS +4, CHA +7
Skills Arcana +2, Deception +6, Nature +2, Persuasion +6
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Condition Immunities Charmed
Senses Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

1/day: darkness

Spellcasting. The warlock is a 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): dancing lights, eldritch blast, friends, mage hand, minor illusion, prestidigitation, vicious mockery

He has three 5th-level spell slots.

5th  - cloudkill, summon fey, hold monster

4th - dimension door, dominate beast

3rd - blink

2nd - phantasmal force, misty step

1st - mage armor, sleep, charm person

Actions

Eldritch Blast. Ranged Spell Attack: +6 to hit, reach 120 ft., one target. Hit: 18 (2d10 + 6) force damage.

Summon Fey. Always a 5th level spell. 90 feet. 

Monster Tags: NPC

Habitat: ArcticForestMountainSwampUrban

Sparr9w

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