Armor Class
12
(15 with mage armor)
Hit Points
71
(11d8 + 22)
Speed
30 ft.
STR
9
(-1)
DEX
14
(+2)
CON
14
(+2)
INT
11
(+0)
WIS
12
(+1)
CHA
18
(+4)
Saving Throws
WIS +4, CHA +7
Skills
Arcana +2, Deception +6, Nature +2, Persuasion +6
Damage Vulnerabilities
Radiant
Damage Resistances
Necrotic
Condition Immunities
Charmed
Senses
Passive Perception 11
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
1/day: darkness
Spellcasting. The warlock is a 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): dancing lights, eldritch blast, friends, mage hand, minor illusion, prestidigitation, vicious mockery
He has three 5th-level spell slots.
5th - cloudkill, summon fey, hold monster
4th - dimension door, dominate beast
3rd - blink
2nd - phantasmal force, misty step
1st - mage armor, sleep, charm person
Actions
Eldritch Blast. Ranged Spell Attack: +6 to hit, reach 120 ft., one target. Hit: 18 (2d10 + 6) force damage.
Summon Fey. Always a 5th level spell. 90 feet.







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