Armor Class
            
                
                    15
                
                
                    
                        (natural armor)  
                     
                         
            
        
        
            Hit Points
            
                
                    13
                
                
                    (3d8)
                      
            
        
        
            Speed
            
                
                    30 ft., swim 30 ft.
                     
                
            
        
    STR
                
                    13
                    (+1)
                
            DEX
                
                    15
                    (+2)
                
            CON
                
                    11
                    (+0)
                
            INT
                
                    1
                    (-5)
                
            WIS
                
                    9
                    (-1)
                
            CHA
                
                    3
                    (-4)
                
            
                Skills
                
                    Stealth +4
                
            
        
            
                Senses
                
                    Blindsight 30 ft.,  Passive Perception 9
                
            
        
            
                Languages
                
                      --  
                
            
        
        
                Challenge
                
                    1/8 (25 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Amphibious. The crab can breathe air and water.
Actions
                Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.







    
                    
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Posted Dec 10, 2023WTF??!!! only one way to find out, wink wink
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Posted May 29, 2024Carb
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Posted Aug 21, 2024In the campaign I am currently playing I am a level 8 wizard who has a staff of swarming insects, and I always carry ten crabs, whenever I need service, I just pull a crab out and cast giant insect (crabs aren't insects but neither are spiders, scorpions and centipedes, so crabs are ok) and boom, I have a servant that can carry a decent amount, and has decent attack. recently I and a party member who got one attack finished off a hook horror with my faithful crab. I only have one offensive spell, poison spray which I used once. really the crab is the only way I can account for not getting offensive spells when I had the chance.
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Posted Sep 24, 2024crabs are the ultimate animal but unfortuanty they where nerfed to be small and have thin armor in a earth patch millions of years ago
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Posted Jan 27, 2025In my campaign I am a giant crab child that’s parents have been murdered. My new parents want me to be worshipped as a god. So far we have blown up a town ran over a gnome, I have killed a mimic. I have been reanimated from the dead 3 times by my parents
I love giant crabs