Armor Class
15
(leather armor, shield)
Hit Points
7
(2d6)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.







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Posted May 26, 202314
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Posted Jun 25, 2023I tried to run one of these. My bard made one think it was his wife by charming it and rolling persuasion to make it beleive him.
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Posted Jul 1, 2023salmon
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Posted Jul 20, 2023I quote from the Monster's Manual:
If you want soldiers or thugs, hire hobgoblins. If you want someone clubbed to death in their sleep, hire bugbears. If you want mean, little fools, hire goblins.
End qote.
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Posted Jul 21, 2023Both have roughly human intellect and are nocturnal. Tolkien's are a bit bigger and more deformed.
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Posted Jul 21, 2023Wolves and worgs are the classic, but I like giant wolf spiders (inspired by Warhammer, found in caves and have darkvision). They can ride most medium or large creatures and given they might live in caves I like to include weirder mounts like giant spiders, badgers, frogs, lizards, even bats for flyers.
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Posted Jul 22, 2023Because of pack tactics, they do have advantage in groups. I would LOVE to see a goblin lore book, that would be so cool. Also they are a playable race in MP: MotM
Oh, they don't have pack tactics. (As a DM, I silently grab a pen and add "Pack Tactics" to the first goblin stat block I find).
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Posted Jul 23, 2023You should watch Runesmiths Goblin Tribal Tactics video. He played out a simulation in which 3 players fought a few goblins using a proper strategy, and the goblins decimated the lvl 5 rouge, lvl 5 ranger, and lvl 4 cleric. I'm gonna run these guys against an 11th level party to see what happens implementing his wise words. I wonder how that will go.
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Posted Jul 25, 2023No the 5 is if the dice rolled a 3 (as typically done for damage and health its half the max roll) plus the 2
so 1d6 = 3 then add 2
5
or 1d6+2
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Posted Jul 25, 2023Bro you forget in DnD you can make all Devils LG and Celestials CE?
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Posted Aug 3, 2023goblins the most greediest wait thats a human its not green
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Posted Aug 8, 2023I THINK SO!!! Love it
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Posted Aug 8, 2023i think so
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Posted Aug 15, 2023How do I usually play them? Cannon fodder
First of all... the day and night garbage. I don't have time for that. If there is some need for them to be active in the daylight, then they are. Same goes for night time.
2nd If they are in a group, then they are aggressive, if need be. By themselves, I run them like the little, sneaky, problematic, s&$ts that they are so good at.
If the party is advancing too quickly, just toss in a bunch of these chumps to manipulate and trap the path with petty and dangerous traps.
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Posted Aug 25, 2023Baulders Gate!
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Posted Sep 12, 2023beans
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Posted Sep 23, 2023a lot weaker then I remember
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Posted Oct 1, 202395% of fantasy creatures are a metaphor for jews. Not much you can do about that, plus this is the goblin everybody thinks of when they think "goblin."
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Posted Oct 12, 2023ь
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Posted Oct 22, 2023Thanks this helped me make a new monster for my book I’m making for my next campaign I’m hosting. The monster I’m making is a goblin mix with a bird.