Armor Class
14
(leather armor)
Hit Points
31
(7d8)
Speed
40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
11
(+0)
INT
12
(+1)
WIS
10
(+0)
CHA
14
(+2)
Skills
Perception +2, Performance +6, Stealth +5
Senses
Passive Perception 12
Languages
Common, Elvish, Sylvan
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.
Actions
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Satyrs are raucous fey that resemble stout male humans with the furry lower bodies and cloven hooves of goats. They frolic in wild forests, driven by curiosity and hedonism in equal measure.







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Posted Oct 27, 2021goat
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Posted Nov 10, 2021goat
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Posted Dec 25, 2021goat
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Posted Feb 20, 2022Do satyrs wear pants? Just asking because I can’t find it anywhere else.
also are they immune to effects that put creatures to sleep?
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Posted Feb 20, 2022goat
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Posted Mar 5, 2022goat
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Posted Mar 14, 2022cool
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Posted Jun 12, 2022goat
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Posted Jun 12, 2022goat
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Posted Aug 23, 2022goat
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Posted Sep 17, 2022did you mention goat?
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Posted Nov 13, 2022goat
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Posted Nov 15, 2022Goat
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Posted Jan 2, 2023goat
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Posted Feb 2, 2023I thought this was a playable race. At character creation I don't have the option
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Posted Mar 16, 2023goat
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Posted Apr 9, 2023in an book satyrs eat metal cans
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Posted Apr 14, 2023How can I make this a playable character in a homebrew?
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Posted Jun 14, 2023Yippee.
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Posted Jun 14, 2023goat