Armor Class
13
(armor scraps)
Hit Points
13
(2d8 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.







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Posted Mar 15, 2023I need someone to fulfil my dream of creating a skeleton character... Could one of you make a homebrew race and send me a link? I would love that.
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Posted Mar 15, 2023YES
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Posted Apr 5, 2023i find skeltons atrackitve
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Posted Apr 15, 2023It's time to attack
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Posted Apr 24, 2023Gonna have to use that. Thanks for the description.
Though in the case of immunity to exhaustion and poison, I would say it doesn't take much intelligence to realize that bones don't have a working circulatory system
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Posted May 29, 2023Unearthed Arcana had a RETURNED player race, I don't know if it made it into base play or not.
Your creature type is Undead in addition to Humanoid. Any effect that would affect either of your types will affect you. (This means you can use healing potions as normal, but can also be turned by a cleric or paladin.) You don't need to Eat, Sleep, or breathe, are immune to poison and sleep effects, but still need to sit unmoving for 6 hours to benefit from a long rest. You get to choose whether your size is small or medium, but even if small your base move speed is 30ft.
You got a few other bonuses, though the only one I recall is adding proficiency to a skill roll you don't normally have proficiency in due to a flash of knowledge from your past life, some # of times per rest.
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Posted Jul 1, 2023"although resurrecting a skeleton restores it body and soul, banishing the hateful undead spirit that empowers it." So you can cast raise dead on skeletons? Or maybe true resurrection.
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Posted Sep 15, 2023Seems balanced to me
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Posted Oct 6, 2023Imma make sans and papyrus out of this.
Bottom text
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Posted Oct 13, 2023I belieb the ansor is 3
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Posted Mar 22, 2024cannon fator
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Posted Mar 22, 2024why do skeletons have a short bow attack, bows require a lot of back muscles to do and the skeleton has non(i get this is a living skeleton but don't give them a bow)
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Posted Aug 14, 2024-
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Posted Sep 7, 2024Who is the artist of this art?
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Posted Oct 25, 2024I'm making my PC's fight these as chickens. How?
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Posted Dec 27, 2024you could just use the reborn lineage I believe. They are kind of like zombies but could very easily be reflavored as a skeletal undead equivalent.
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Posted Jan 21, 2025so, how do we even kill the skeleton? We break its bones? that doesnt seem to have stopped it before. And why does it say nothing about undead nature and stuff?
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Posted Jan 21, 2025real
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Posted Feb 13, 2025You're not killing them, you're just defeating them - they're already dead.
Doing enough damage to one disrupts the powers holding it together/animating it and/or damages the skeleton enough so that it can no longer animate. Or make up your own reasons.
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Posted Feb 15, 2025i have a dungeon withe skelletons and zombies and ther will be 2 skelleton guards at the entrens telling the adventurers
you shall not pass i think it is awsome they youse singe language cose you dont have to speak then