Amphibious. The giant can breathe air and water.
Multiattack. The giant makes two Greatsword attacks.
Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.
Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
Lightning Strike (Recharge 5–6). The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
Spellcasting. The giant casts one of the following spells, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, levitate, light
1/day each: control weather (cast as 1 action), water breathing
the storm giant says: hellow boddys leot me halp
finally they have an alignment
I really think a giants melee attacks and unarmed strikes should deal radius damage. You can’t tell me that a 30 ft tall dude wielding a sword the size of a lamp post is gonna slam their fist directly into the party only to hit a single person.
Maybe you could use the optional rule of cleaving through creatures in the dmg to represent that?
and then along came zeus
Is that matt mercer doing the pronunciation????
they probably cast water breathing because it allows ten willing creatures to breathe underwater instead of just itself
The storm giant belt and potion are based on these guys. That 29 Strength isn’t magically enhanced, it’s just because a storm giant is over two dozen feet tall and jacked as hell.
"I'm gonna make a belt out of you and mess up all the DM's plans"
lol
So they're prophets and fortune tellers but they don't have a single divination spell other than detect magic? No augury? No commune? No legend lore? Excellent design WotC...
I love giants, but their Ordning is weird and poorly conceived. There's no reason for giants to keep pining after a god who literally abandoned them. A big F-You to the big guy makes much more sense.
In my world, the ordning is broken and forgotten, and the giants dwindled to a bare remnant before abandoning the Old Ways and making a strong comeback because of that.
At that point, another god stepped in to adopt them. Annam was told to not let the door hit his colossal ***** ass on his way out, and he faded and died from lack of worship, and his name is forgotten. The word 'Ordning' has faded from memory and giants are now another race of sentient beings like the others (but not playable races, yikes). Hill Giants are still barely sentient, so haven't changed much, but the others seek honor in other ways, strengthened by abandoning their ancient foolish traditions that got them nearly destroyed.
ayo where can I get that sword
Storm giants are cool, but I’m sad that they removed titans from 4th and 5th ed.
I just imagine a storm giant frog. armor and everything. they will also have a tiny sword
I think its because they are chaotic good so they might want to give water breathing to someone else.
Per the Monster Manual, they should also have feather fall at-will.
It's as weird a spell for them as water breathing as they cannot cast either of them on themselves.
Oooh, oooh, somebody quick, get a rust monster quick, we have to dull all this edge!
But seriously, your world you do and imagine with it whatever you want, but who hurt you? The Ordning makes perfect sense and punishment for some original sin or the constant struggle against hardships (both physical and spiritual) are a constant theme in religions.
Abandoning the old ways and making a comeback out from it isn't saying much either, also it would inevitable lead to conflict with the small races (and possibly dragons again)
A resurgence of Ostoria will very well lead to a great conflict again.
I know I’m commenting two years later, but I noticed that no one answered your question. And the answer is yes, and he also does the pronunciation for the tarrasque.
Part of Critical Role’s partnership with D&D Beyond is that the cast do pronunciation for a lot of the monsters, for example, Marisha Ray does the pronunciation for the wraith