Armor Class
17
(natural armor)
Hit Points
151
(13d12 + 66)
Speed
50 ft., burrow 30 ft.
STR
23
(+6)
DEX
8
(-1)
CON
20
(+5)
INT
3
(-4)
WIS
8
(-1)
CHA
3
(-4)
Saving Throws
STR +10, CON +9
Senses
Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 9
Languages
--
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Tunneler. The wurm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Multiattack: the wurm attacks once with its bite, and once with its tail. instead of attacking with his bite, he can attack with his swallow
Bite: 10 ft. +9 to hit 3d6 +6 piercing damage
Tail: 30 ft. +9 to hit 1d12 +6 bludgeoning damage
Swallow: 5 ft. +9 to hit the target is grappled restrained and blinded. at the beggining of the Young Slate Wurm's upkeep, the target takes 3d6 acid damage. if the Young Slate Wurm takes 12 damage in one turn, he falls prone and the target/targets can crawl out.







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