Armor Class
8
Hit Points
42
(5d10 + 3)
Speed
10 ft.
STR
8
(-1)
DEX
8
(-1)
CON
16
(+3)
INT
1
(-5)
WIS
6
(-2)
CHA
1
(-5)
Saving Throws
CON +5
Damage Resistances
Acid
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 14
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Pneumatized Carapace. The Overlord can flote in the air like it's water. When Force Morph by a Hatchery, fly speed increases in 20ft.
Ventral Sacs. When Force Morph by a Hatchery, the Overlord can morph into a new form that can carry up to 8 small, 4 medium, 2 large or 1 huge Zerg units.
Morph to Overseer. The Overlord can morph into a Overseer.
Actions
Generate Creep. The Overlord can open it's glands and create creep right under it, that expands for 30ft to all directions. The Overlord can't move while it creates creep.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/19/2021 8:40:50 AM
|
0
|
0
|
--
|
Coming Soon
|







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