Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage
Web (Recharge 6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
Description
A purpose bred species of spider from the Rentanian breeding pits of Zarathel. As part of their breeding, Pack Spiders have their venom glands removed as babies to make them safer and more docile, as an added benefit, doing so causes the spiders to grow more muscular, allowing for a heavier load to be carried at faster speeds. These spiders are trained well, and are used to being loaded down with goods and riders. Their many saddlebags keep goods secure while traversing even upside down. The saddles while not meant for extended use sideways or upside down (as the creatures are known to do, they do grant the rider a bit more security while performing such maneuvers.
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