Legendary Resistance (3/Day). If Yujiro fails a saving throw, he can choose to succeed instead.
Multiattack. Yujiro can use his Frightful Presence. He then makes five unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +19 to hit, reach 5ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage.
Frightful Presence. Each creature of the tarrasque’s choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the tarrasque is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the tarrasque’s Frightful Presence for the next 24 hours.
Yujiro can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatures turn. Yujiro regains spent legendary actions at the start of its turn.
Attack. Yujiro makes one unarmed attack.
Move. Yujiro moves up to half his speed.
Demon Back (Costs 2 Actions). His next attack does double damage.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
He is the one who holds the title of "strongest creature", he is undefeated by man, beast, aberration, fiend, giant, celestial etc.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments