Armor Class
18
(natural armor)
Hit Points
50
(11d10 + 44)
Speed
40 ft.
STR
13
(+1)
DEX
16
(+3)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
16
(+3)
Damage Resistances
Fire
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Abyssal, Infernal, Telepathy 120 ft. Abyssal, Infernal, telepathy 60 ft.
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Magic Resistance. The fiend has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The fiend makes three Claw attacks.
Claws (Yugoloth Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 3 + the spell’s level slashing damage. Immediately after the attack hits or misses, the fiend can magically teleport up to 30 feet to an unoccupied space it can see.







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