Large Fiend (Demon), Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 50 (11d10 + 44)
Speed 40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
16 (+3)
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Abyssal, Infernal, Telepathy 120 ft. Abyssal, Infernal, telepathy 60 ft.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The fiend has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The fiend makes three Claw attacks.

Claws (Yugoloth Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 3 + the spell’s level slashing damage. Immediately after the attack hits or misses, the fiend can magically teleport up to 30 feet to an unoccupied space it can see.

 

Monster Tags: Demonfiend

Athesdan

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