Armor Class
15
(natural armor)
Hit Points
45
(7d8 + 14)
Speed
30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
7
(-2)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +4, DEX +4, WIS +3
Skills
Perception +3, Stealth +2, Survival +3
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft, Passive Perception 13
Languages
Abyssal, Common, Draconic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Mental Resistance. The Champion has advantage on saving throws against being charmed, and magic can’t paralyze it.
Reckless. At the start of its turn, the Champion can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack. The Champion makes three attacks, each one with its bite and two with its weapon
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Black Ash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) bludgeoning damage. Upon successful hit roll 1d4 fire dmg
Description
Yuan-ti Champion







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