Armor Class
11
Natural Armor
Hit Points
20
(3d8 + 6)
Speed
15 ft.
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
6
(-2)
Saving Throws
STR +5, CON +4
Skills
Intimidation +5
Damage Vulnerabilities
Fire
Condition Immunities
Exhaustion, Frightened
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common Varies by humanoid race that is infested.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Limited Lifespan: Zerg Infested cannot live longer than a ten-day due to host incompatibility.
Infestation. A humanoid slain by a melee attack from the infested revives as a Zerg Infested after 1 minute.
Infested Fortitude. If damage reduces the Zerg Infested to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is fire or from a critical hit. On a success, the Zerg Infested drops to 1 hit point instead.
Actions
Melee. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 3) [bludgeoning] damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 3) [slashing] damage.
Description
Zerg Infested have short lifespans and move slowly.
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