Small Aberration, Neutral
Armor Class 11 Natural Armor
Hit Points 3 (1d6)
Speed 30 ft., burrow 10 ft.
STR
6 (-2)
DEX
10 (+0)
CON
8 (-1)
INT
3 (-4)
WIS
6 (-2)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Passive Perception 8
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Underground Sensing. The drone can sense the presence of living creatures within 30 feet of it while it is burrowed.

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Acidic Spit (Recharge 6). Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 3 (1d6) acid damage.

Burrow. The drone can burrow itself underground as a bonus action. While burrowed, it is invisible and has a burrow speed of 10 ft. It can use its Underground Sensing trait to detect nearby creatures, and can emerge from the ground as an action.

Description

Drones have two pairs of arms, with the front pair ending in sharp, scythe-like claws that they use to harvest resources and defend themselves if necessary. The back pair of arms are more dexterous and are used to manipulate tools and construct buildings for the Zerg.

Overall, Zerg Drones have a distinct insectoid appearance, with a curved body, six legs, and two pairs of arms. They are covered in a chitinous exoskeleton and have large, bulbous eyes.

Habitat: Swamp

AK_Manticore

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