Creep Vision. The overlord can see through the Zerg Creep within 60 feet of it, even if it is in darkness.
Transport Overlord. The overlord can transport up to 8 Medium or smaller creatures or objects.
Fungal Growth (1/day). The overlord releases a cloud of fungal spores in a 20-foot radius. Each creature in the area must make a DC 12 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.
Description
The Overlord has a distinct appearance, resembling a large, fleshy, bloated sac with four large tentacles protruding from its body. The sac-like body is typically purple in color, with various veins and arteries visible on its surface. The tentacles are thick and muscular, with small spines covering their surface.







Comments