Armor Class
12
Hit Points
1
(1d4)
Speed
25 ft., climb 20 ft.
STR
5
(-3)
DEX
14
(+2)
CON
8
(-1)
INT
2
(-4)
WIS
10
(+0)
CHA
2
(-4)
Skills
Stealth +2
Senses
Darkvision 30 ft., Passive Perception 14
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Climb. The Zipper Drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Description
A tiny, 6-legged lizard that runs very quickly in a fashion that some have described as unnerving, undulating as it moves.
Normally nocturnal, the Zipper Drake (or Zips) are much like a standard lizard. Most people find them annoying for their presence on walls and ceilings, as well as for the fright caused by an unexpected encounter in the middle of the night. Despite that, they are respected due to their diet of insects.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/28/2023 1:04:54 PM
|
36
|
3
|
1.0
|
Coming Soon
|
|
|
7/28/2023 1:12:27 PM
|
30
|
0
|
1.5
|
Coming Soon
|







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