Steadfast. The Yuan-Ti can't be frightened while it can see an allied creature within 30 feet of it.
Group. The Yuan-Ti Warlord commands a group of 2 Yuan-Ti Malisons.
Multiattack.
The Yuan-Ti makes three Longsword attacks, or two longsword attacks and then a constrict attack. Alternatively, it can make two ranged attacks with its Javelins.
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 19 (3d8 + 4) slashing damage.
Javelin. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one creature. Hit: 13 (3d6 + 4) piercing damage.
Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 20 (4d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
Shield Bash:
Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (3d4 + 4) bludgeoning damage.
Parry.
The Yuan-Ti adds 4 to its AC against one melee attack that would hit it. To do so, the Yuan-Ti must see the attacker and be wielding a melee weapon.
Description
The Yuan-Ti Warlord leads his people in service to the Mad Mage, whom this sect of yuan-ti believes to be a living god, by protecting the passage to the 12th level. The Yuan-Ti Warlord protects the final chamber with his life and his two Yuan-Ti Malison blood brothers. The Yuan-Ti Warlord will lay down his, and his people's lives, in order to serve the Mad Mage.







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