Medium Monstrosity, Unaligned
Armor Class 11 natural armor
Hit Points 27 (4d8 + 7)
Speed 40 ft.
STR
17 (+3)
DEX
14 (+2)
CON
11 (+0)
INT
8 (-1)
WIS
6 (-2)
CHA
2 (-4)
Saving Throws DEX +5
Damage Vulnerabilities Piercing
Damage Resistances Acid
Condition Immunities Blinded, Deafened, Poisoned
Senses Blindsight 30 ft, Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Hungry. This monster heals 1d8 every time flesh is consumed.

Actions

Bite. Melee  Attack: +1 to hit, reach 5 ft., single target. Hit: 6 (1d4 + 2) [piercing] damage. 

Aggravated Slash. Double Melee Attack: +1 to hit, reach 5 ft., single target. Hit twice: 5 (1d4 + 1) x2 [slashing] damage.

Bonus Actions

 Ziplock. Zipperback grabs a target, preventing their movement for until the target rolls a +10 on a strength saving throw: Reach 5 ft, single target. Hit: 10 (1d8 + 2) [slashing] damage each turn cycle. Ziplock. Zipperback grabs a target, preventing their movement for until the target rolls a +10 on a strength saving throw: Reach 5 ft, single target. Hit: 10 (1d8 + 2) [slashing] damage each turn cycle. 

Reactions

Vomit. Automatically occurs if the Zipperback is below 5 hp. The Zipperback will vomit it's acidic insides onto the closest target, causing 2d8 poison damage on a failed 14 constitution saving throw.

Legendary Actions

 

Mythic Actions

 

Description

Overtaken by the Carniflora, this imp has been mutilated into an amalgamation built for ensnaring prey. The Zipperback gets its name from the flaps of skin stretched across its arms and body, which are used to trap its targets for ease of consumption. Its claws are quite sharp too, so if it can not trap its targets, it will slash at them with aggression.

Lair and Lair Actions

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/14/2023 5:36:17 AM
5
1
--
Coming Soon

Monster Tags: humanoidmonstrosity

DerpyBac0n

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