Armor Class
14
Natural Armor
Hit Points
112
(15d10 + 30)
Speed
40 ft.
STR
19
(+4)
DEX
16
(+3)
CON
16
(+3)
INT
6
(-2)
WIS
7
(-2)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
understands abyssal, common, and draconic but can't speak
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The skeleton makes three melee attacks, but can use its bite and constrict attacks only once each.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.
Constrict. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the skeleton can't constrict another target.
Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Description
The reanimated skeleton of a Yuan-Ti Abomination.
Awesome, I need this for a later adventure! Have you tested it in game?