Large Monstrosity (Yuan-Ti), Neutral Evil
Armor Class 18 (natural armour)
Hit Points 150 (12d10 + 84)
Speed 40 ft., swim 40 ft.
STR
21 (+5)
DEX
17 (+3)
CON
24 (+7)
INT
12 (+1)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws DEX +8, CON +12, INT +6
Skills Deception +8, Intimidation +8, Perception +8, Stealth +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned, Prone, Stunned
Senses Truesight 60 ft., Passive Perception 18
Languages Abyssal, Aquan, Common, Draconic
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Amphibious. The yuan-ti captain can breathe air and water.

Spellcasting. The yuan-ti captain is a 4-level spellcaster. Its spellcasting ability is Wisdom (spell save DC16, +8 to hit with spell attacks). The yuan-ti captain has following druid spells prepared:

Cantrips (at will): frostbite, poison spray, shape water

1st level (4 slots): create or destroy water, entanglethunder wave

2nd level (3 slots): flame bladewarding wind

Actions

Multiattack. The yuan-ti captain makes three attacks; one with it's bit and two with it's longsword.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 14 (2d8+5) piercing damage, plus the target must succeed on a DC19 Constitution save or take 13 (3d8) poison damage.

Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 16 (2d10+5) slashing damage, plus the target must succeed on a DC17 Strength save or be knocked prone.

Habitat: Coastal

SomeStuff

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