Armor Class
10
Natural armor
Hit Points
10
(2d6)
Speed
35 ft., Zergling are the fastest ground unit of the Zerg, but they are very small and are weak.
, burrow 0 ft. They can burrow indefinitely, but they can not move. The are covered completely and have an advantage on stealth checks when burrowed.
STR
12
(+1)
DEX
14
(+2)
CON
12
(+1)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Actions
Action Name. Claw swipe
Action Melee Attack. Claw swipe: +2 to hit, reach 3 ft., 1 target. Hit: take damage (1d6 + 3) [slashing] damage
Description
About the size of a big dog, with long claws coming out of its back. The basic Zerg attack unit.
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