Armor Class
11
Zombie Hide
Hit Points
7
(2d6)
Speed
30 ft.
STR
7
(-2)
DEX
12
(+1)
CON
9
(-1)
INT
2
(-4)
WIS
8
(-1)
CHA
2
(-4)
Damage Resistances
Necrotic
Senses
Blindsight 30 ft., Passive Perception 8
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.







Comments