Medium Aberration, Unaligned
Armor Class 14 (natural armor)
Hit Points 80 (10d8 + 30)
Speed 40 ft., burrow 40 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Perception +6
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Vestigial Wings. The zergling's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.

Actions

Multiattack. The zergling makes 2 claw attacks.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. Graze: This attack does 3 damage on a miss.

Deadly Leap. If the zergling jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 15 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 17 (4d6 +3) bludgeoning damage plus 17 (4d6 + 3) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the zergling's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the zergling's space.

Habitat: GrasslandHillMountain

OgGruul

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