Mod | Save | ||
---|---|---|---|
STR | 18 | +4 | +4 |
DEX | 14 | +2 | +2 |
CON | 15 | +2 | +2 |
Mod | Save | ||
---|---|---|---|
INT | 11 | +0 | +0 |
WIS | 10 | +0 | +0 |
CHA | 12 | +1 | +1 |
Fire Aura. At the end of each of the salamander’s turns, each creature of the salamander’s choice in a 5-foot Emanation originating from the salamander takes 7 (2d6) Fire damage.
Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6) Fire damage. Hit or Miss: The spear magically returns to the salamander’s hand immediately after a ranged attack.
Constrict. Strength Saving Throw: DC 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Fire damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.
Gyatt
Why is Constrict only strength? Normal grapples are strength OR dexterity, target's choice. Constrict is already a bit OP because Fire Aura makes it 25 damage on the FIRST turn they get grabbed... Please fix this, before my lvl10 Monk dies trying to 1v1 this guy!
well its not a normal grapple
It's a Strength save to avoid the Constrict attack entirely. You can still break out of the Grapple normally, but to avoid taking damage and being grappled, you make the Strength save.