Dark Devotion: Zaltor has advantage on saving throws against being charmed or frightened.
Trained Toughness. Zaltor has resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Multi Attack. Zaltor Creighton makes 2 attacks with Berserker Great Axe and one other action.
Berserker Great Axe. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 16 (1d12 + 7) Slashing damage.
+3 Heavy Crossbow. Ranged Weapon Attack: +10 to hit, range 100/400 ft., one creature. Hit: 13 (1d10 + 6) Piercing damage.
Push. When you hit a creature with a melee weapon attack you can use your bonus action to have the creature you attacked make a strength saving throw (DC 17) or be pushed up to 10 feet away.
Spiked Armor. when Zaltor is hit by a melee weapon attack, the attacker must succeed a constitution saving throw (DC 17) or take 1d6 piercing damage







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