Armor Class
13
Natural armour
Hit Points
43
(5d12 + 10)
Speed
35 ft.
STR
19
(+4)
DEX
9
(-1)
CON
15
(+2)
INT
10
(+0)
WIS
9
(-1)
CHA
9
(-1)
Saving Throws
CON +4
Damage Resistances
Cold, Necrotic, Piercing
Damage Immunities
Poison
Senses
Blindsight 45 ft., Passive Perception 7
Languages
Understands Common and Giant but can't speak.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Multiattack. The giant makes two attacks; one with it's stomp and one with it's quarterstaff.
Quarterstaff. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage.
Stomp. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage. The target must make a Dc 13 Strength saving throw, being knocked prone on a failure. If the attack was a hit, all creatures within 5 ft of the target take 2 (1d4) bludgeoning damage.
Rock. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 11 (1d12 + 4) bludgeoning damage. The target must make a Dc 13 Strength saving throw, being knocked prone on a failure.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/29/2024 12:10:28 AM
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1
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0
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11/29/2024 12:26:52 AM
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3
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0
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11/29/2024 12:31:54 AM
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3
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0
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4/23/2025 2:33:33 PM
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3
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1
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Coming Soon
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