Small Aberration, Chaotic Neutral
Armor Class 17 Natural Armor
Hit Points 4 (1d4)
Speed 30 ft., walk 10 ft.
STR
3 (-4)
DEX
13 (+1)
CON
3 (-4)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Skills Stealth +3
Damage Immunities Bludgeoning
Senses Tremorsense, Passive Perception 10
Languages Common Zerg
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait: Infect, The Zerg Parasite makes a bite attack, If it hits the user must make a Con save or become infected. The save for it is 14

Actions

Action Melee Attack. Melee Weapon Attack: Bite +3 to hit 1 Damage on hit 5 ft reach

Reactions

If you make an attack against the Zerg Wormling, it can burrow if you miss

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

A small 2 feet long purple worm like creature with long mandibles as it moves around like a worm.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

WuirkyAblatros

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