Armor Class
15
Natural Armor
Hit Points
4
(2d4)
Speed
30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
3
(-4)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Skills
Intimidation +7
Senses
Blindsight, Darkvision, Tremorsense, Passive Perception 10
Languages
Telepathy Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Melee Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
A npc who has been infected by a Zerg Wormling will turn into one of these. There limbs will become misshapen and they will grow tentacles more eyes and mouths.







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