Medium Aberration (Any Race), Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 4 (2d4)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
3 (-4)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Skills Intimidation +7
Senses Blindsight, Darkvision, Tremorsense, Passive Perception 10
Languages Telepathy Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Melee Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

A npc who has been infected by a Zerg Wormling will turn into one of these. There limbs will become misshapen and they will grow tentacles more eyes and mouths. 

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

WuirkyAblatros

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