Medium Or Small Humanoid (Orc), Unaligned
Armor Class 13 Leather, Small Shield
Hit Points 45 (10d6 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Skills Perception +2, Stealth +4
Senses Darkvision 60', Passive Perception 12
Languages Common, Orc
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

 Family Bond. Obeys simple commands.

Childlike Resilience. Advantage on saving throws against being frightened.

Orcish Heritage. Once per short rest, the familiar can add +2 to a melee damage roll.

Pack Tactics. The orc child has advantage on attack rolls against a creature if at least one ally is within 5 ft. of the target.

Actions

Short Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6+2) piercing damage.

Hand Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6+2) slashing damage.

Throw Hand Axe. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 7 (1d6+2) slashing damage.

Bonus Actions

 Multiattack: Yukha can make an extra attack as long as he makes a melee attack first.

Description

Once the son of a great chief; he was orphaned after an adventuring group killed his father.  Now he strives to earn the ability to wield his father's great axe.

Lair and Lair Actions

 

 

Monster Tags: Orc

Argon_Aronson

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