Large Dragon, Any Chaotic Alignment
Armor Class 17 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft., fly 60 ft., swim 45 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +4, CON +7, WIS +4, CHA +6
Skills Perception +2, Stealth +2
Damage Immunities Cold
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Telekinesis. The dragon can move things up to 40 feet away from it that are less than 400 pounds.

Shadow Form. The dragon is now immune to all damage except magical piercing or slashing damage, it can also pass through walls and is invisible but can only bite and claw. In this form damage dealt to enemies is also halved and it takes an action to transform. This lasts half an hour.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  2d12 + 4 piercing damage, also does an additional 2d4 necrotic damage.

Claw. Melee Weapon Attack : +4 to hit, reach 5 feet., one target. Hit:  3d6 + 4 slashing damage.

Breath Weapon  (Recharge 5–6). The dragon uses one of the following breath weapons.

Enchanted Frost.  Exhales a 15 ft. cone of ice, any creature in the area takes (2d8) cold damage, then must make a dc 13constitution save or take (1d6) necrotic damage.

 

Previous Versions

Name Date Modified Views Adds Version Actions
2/28/2020 1:44:15 PM
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HermitCrab

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