Huge Monstrosity (Yuan-Ti), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 70 (15d10)
Speed 40 ft.
STR
19 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
6 (-2)
WIS
6 (-2)
CHA
4 (-3)
Skills Perception +5, Stealth +6
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Blood Frenzy. The yuan-ti mutant has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Spawn snakes. Summoning attack: the yuan-ti mutation rolls 1d20+5 and spawns that many HP worth of constrictor snakes. If cannot spawn any, next turn 1 spawns. Recharge on 5-6 on a D6

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 4) piercing damage plus (3d6) poison damage (DC 14 Con save or half damage.)

Constrict. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the yuan-ti can’t constrict another target.

 

Monster Tags: Yuan-Ti

Habitat: DesertForestSwamp

ForeignSubject

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