Mordenkainen, the Lord Mage of Greyhawk, renowned for his seminal piece, Mordenkainen's Tome of Foes, returns with his second official work, Mordenkainen Presents: Monsters of the Multiverse. This book summons in one place over 250 monsters and 30 playable races, the greatest number of monsters since the Monster Manual and the most player race options since the Player’s Handbook! Pulling together options previously found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book will provide a one-stop reference for a vast number of options for your D&D game.
This article was last updated on May 12, 2022.
What's in Monsters of the Multiverse?
The first thing you’ll notice is an array of updated races, some with modified or improved abilities, and some with new ones! Those little kobolds have just become a lot mightier! You'll also find monsters have been improved to make the lives of Dungeon Masters easier when running combat. For example, some monsters have seen changes to streamline spellcasting. Others have received buffs to their damage and resilience to help you better challenge your adventurers. New and updated lore also shifts focus away from any one particular world and instead toward the wider Dungeons & Dragons multiverse. All of this combines to present a variety of options that empower DMs and players to tell the stories they want to tell!
Here, we answer some frequently asked questions about Mordenkainen Presents: Monsters of the Multiverse:
- What is going to happen if I own all of the existing content from Volo's Guide to Monsters and Mordenkainen's Tome of Foes and don't buy Monsters of the Multiverse?
- Will two versions of every monster be maintained on D&D Beyond?
- Will the character races in Monsters of the Multiverse be available in addition to the old versions?
- Will I be able to share older content or access older content in a campaign?
- Will I still have access to a character created using Volo's Guide to Monsters or Mordenkainen's Tome of Foes?
- If I want one of my characters to use the new content in Monsters of the Multiverse, but not another, will that be possible?
- I built an encounter with monsters from my Mordenkainen's Tome of Foes and Volo's Guide to Monsters purchases. Will that still be usable after May 17 if I don't buy Monsters of the Multiverse?
- Will I have to purchase Monsters of Multiverse on D&D Beyond even if I already own Volo’s Guide to Monsters and/or Mordenkainen's Tome of Foes?
- Can I still buy Volo’s Guide to Monsters or Mordenkainen’s Tome of Foes on D&D Beyond?
What is going to happen if I own all of the existing content from Volo's Guide to Monsters and Mordenkainen's Tome of Foes and don't buy Monsters of the Multiverse?
You won’t need to take any action on older content, as it will not be removed from your account, be hidden from you, or have its statistics changed! You will notice, however, older content being designated as legacy content. For example, a legacy badge (LegacyThis doesn't reflect the latest rules and lore.Learn More) can be seen when navigating to a monster’s statistics page or when hovering over a monster tooltip.
You will also see race naming conventions updated to denote “(Legacy)” on the Races page and a legacy badge appearing next to old subraces on race pages. In the character builder, old races can be identified by the book source shown below their name.
Will two versions of every monster be maintained on D&D Beyond?
If you own the old content and purchase the new content, yes, you will have two different versions of official content. Older content has been designated as legacy content.
Will the character races in Monsters of the Multiverse be available in addition to the old versions?
Character races presented in this new book are new versions of existing character races. Purchasing Mordenkainen Presents: Monsters of the Multiverse will not replace older character races, but rather, will provide new ones with updates compared to the originals. If you want to use the new version of the tabaxi, for example, you will need to purchase the new book, or purchase the tabaxi character race from the book’s additional purchase options in our Marketplace.
If you already own a character race that has been updated in the new title, you will continue to have access to them in their current state; that character race will not be changed or updated except to designate it as legacy content.
Will I be able to share older content or access older content in a campaign?
Yes! If you are a Master-tier subscriber and own the older content, you can still share it in new and existing campaigns. Similarly, if you are accessing shared content in a campaign from a Master-tier subscriber, that content will still be accessible.
Will I still have access to a character created using Volo's Guide to Monsters or Mordenkainen's Tome of Foes?
Yes! If you own that book you will still have access to that race and character. Any existing characters will not be changed with the release of Monsters of the Multiverse. Players who purchase Monsters of the Multiverse will be able to update their characters themselves by selecting the new version of a race in the character builder.
If I want one of my characters to use the new content in Monsters of the Multiverse, but not another, will that be possible?
If your Dungeon Master allows it, then yes. If the game hasn’t started yet, this would be perfect to bring up during your session zero.
I built an encounter with monsters from my Mordenkainen's Tome of Foes and Volo's Guide to Monsters purchases. Will that still be usable after May 17 if I don't buy Monsters of the Multiverse?
Absolutely! Your previously owned content is not being removed from your account. Your encounter, and the monsters in it, will remain intact. In the Encounters tool, you may notice a legacy badge (LegacyThis doesn't reflect the latest rules and lore.Learn More) appearing next to monsters’ names to identify them as content from older books.
Will I have to purchase Monsters of Multiverse on D&D Beyond even if I already own Volo’s Guide to Monsters and/or Mordenkainen's Tome of Foes?
Whatever book content you already own on each digital platform will still be accessible for your use, and to gain access to both the new and updated content in Monsters of Multiverse, you will need to purchase Monsters of Multiverse.
Can I still buy Volo’s Guide to Monsters or Mordenkainen’s Tome of Foes on D&D Beyond?
Starting on May 16, you can acquire the streamlined and up-to-date creatures and character race options, as well as a plethora of exciting new content, by purchasing Mordenkainen Presents: Monsters of the Multiverse. On May 17, Volo's Guide to Monsters and Mordenkainen’s Tome of Foes will be discontinued from our digital marketplace.
Mordenkainen Presents: Monsters of the Multiverse releases on D&D Beyond on May 16. You can preorder it from the D&D Beyond marketplace.
Davyd is a moderator for D&D Beyond. A Dungeon Master of over fifteen years, he enjoys Marvel movies, writing, and of course running D&D for his friends and family, including partner Steph and his daughter Willow (well, one day). They live with their two cats Asker and Khatleesi in the south of England.
I can buy old reprints of Oriental adventures, but I can't buy Volo's? This is ridiculous! I am downgrading my monthly account and not purchasing further WotC products until this is rectified! Have fun without me.
I'm sure you can acquire Volo's through similar channels to the ones by which you acquire other books. But I'm fully in support of you voting with your wallet. You absolutely should.
I'd like to draw attention back to my earlier question, though I'm sure it's fruitless: Why was there such a delay in this announcement? I can't pretend I'm angry, but at the same time, I get the sense that I *should* be.
Why did Wizards Of The Coast make this insult to D&D lore of a book?
They've been very adamant that they want to be as setting neutral as possible lately. If a book isn't made for a specific setting, they're going to back as far away from details as possible.
setting neutral = setting incompatible
Which means it is useless and worthless for all D&D campaigns.
I don't understand why the 2 older books are not purchaseable anymore, what if I didn't buy them but would prefer using the legacy version of a race in the future? It cuts options for players. Worst case D&d beyond would make money by offering more options.
What!?! How does setting neutral = setting incompatible? I am a new dm and it is very handy being able to just filter monsters by type and difficulty then flavor them and add lore for my world without having to figure out how to learn all of the surrounding lore and setting just to distill it to concepts and come up with surrounding lore basically from scratch for my world anyway. I appreciate not having the pile of content that I have to Google just to understand what it's saying.
(Just a tip, since I also just figured this out in this thread: If you wanna respond to someone, hit "quote" instead of reply. Anyway, on to my own response...)
While I think his take is a bit extreme, I do believe that setting neutrality is a downgrade. In the previous versions, I could look at an entry for a monster and use it as inspiration, or to carry a bit of the load while worldbuilding. I remember doing that when I was planning a session involving the Aarakocra, and it really came in handy at a time when I already had a lot of other things to juggle. However, if there's a monster I like the mechanics of but not the lore, I can simply ignore that lore and replace it with my own, which I do whenever I want to use Stone Cursed. You are never obligated to use the lore they give you, but you ARE obligated to use lore in some form, and now WotC expects us to make it ourselves every time. Having the option of using something premade is a benefit a lot of people are going to miss.
This is the same reason I dislike the erosion of flavour details on races as well; we used to get a suggested alignment, range of typical ages, heights and weights, and you could argue that default ability score increases helped inform natural aptitudes for a race. Now we have nothing on all of these, and it means more work for the DMs and players if you need any of these details.
Wizards of the Coast seem to be on this weirdly twisted trend of "suggested characteristics are racist" but it's almost a form of anti-anti-racism where they're actually erasing things that made creatures/races more interesting and unique, resulting in less diversity not more.
Like you say, we've always been free to change whatever we want in the game (with the DM's permission), but now we're being told we have to come up with this stuff ourselves; it makes the game harder to play, as many people would prefer to be given a starting point they can use as-is, or modify, rather than having to come up with everything themselves.
Agreed. I have never wanted to “thank” an article comment more.
I am glade my comment caused this.
I’m glad that it’s on an officially owned WotC site so they can’t pretend they don’t see us saying it.
Can you guys bring back the old books, to make them purchasable again, please? I recently got back into D&D, and I had an idea for a Zariel Tiefling Paladin that I was really attached to, and now I can't make them anymore. Is there any way to bring it back?
You could always create your own Homebrew copy of the Tiefling race; change the +1 score (or customise origin on the character) and swap the spells around?
Personally I created a homebrew Tiefling race that combines all the variants together into a set of options (with more control over the racial spells) but I'm not sure on whether it'd be allowed to publish it or not; the only official content that it's reproducing would be the Tiefling race (which is in the free basic rules/system reference document, and I can supply my own flavour text and such) the options are all generically named and not as they used to be published.
Can I turn off the Legacy content? Similarly, can I turn off the Basic Rules?
As someone who owns the whole kit and caboodle, there's often too much to look at and this addition just makes it worse. It would be nice if I could select a source to be specifically excluded.
Unfortunately that's a no to the basic rules question. At least last I knew uninstalling the basic rules for some reason messes up the app. Anything that's included in it even if you own it somewhere else causes it to constantly ask you to install it again. I have no idea why the app doesn't recognize and supersede it with your other sources but last I knew you can't.
For some reason these subraces weren't included in MotM nor were quite a few other things from the old books. It's possible that they're waiting to just include them in the core rulebook revisions (which god help me if we're forced to pay for those I'll lose it and never use DDB again mark my words) but it sucks people have to wait 2 years to potentially get those back because it isn't coming until 2024.
My understanding is that past editions of Tieflings were heavily customizable, and seeing as WotC is trying to run away from subraces, my theory is that they're going to try to make a quick, catchall version that says "You gain resistance. Pick one cantrip, one first level spell, and one second level spell."
Ew, I really hope you're wrong. Eliminates all the flavor those subraces had that made them interesting in the first place. Goes back to setting neutral removing actual interest and diversity
I got a feeling they're ganna go the route they went with the Ganasi and the Duergar, instead of a 'base' race with several sub race options, they'll each be a self contained race connected only by lore. So like when they go and redo the handbook each of the elf subraces will be their own 'race' of elf. No more "Ok so all elves get these traits, and then you get these extra traits from your subrace. It's "Wood Elves get this, High elves get this, Drow get this" et cetera et cetera. So each tielfing will probably basically become it's own 'race' like the above examples from Monsters of the Multiverse.