Hello world! I'm Brian Perry, the new Executive Producer of D&D Beyond. I’ve been at Wizards of the Coast for 10 years. The last 2.5 years, I led the D&D franchise team on projects like Local Game Store Early Access and the release of SRD 5.2.
D&D Beyond is built by a passionate team of designers, engineers, and product managers who play, DM, homebrew, argue about house rules, and love this game as much as you do. My job is to clear the path so this team can focus on what matters most to you and them: Making the D&D Beyond experience better for players and Dungeon Masters.
In the past, we haven’t been clear about our mission or priorities—or shown up to the table to talk with you, our players. That's going to change.
Have a Question? Let Us Know!
I'll be hosting a Reddit AMA with our friends in r/dndnext on December 9 at 4 PM PT, where we’ll be talking about the future of D&D Beyond. I’ll be as open and direct as possible. Ask what you want, and I’ll answer what I can!
Back to the Table

This is the first of many times you'll hear more directly from me and the rest of the D&D Beyond team—across articles, AMAs, feedback surveys, and more.
I have two topics for today:
- Our Purpose. What drives us moving forward.
- 2025 Wrap-Up. What’s coming in the next two weeks and what’s shifting to 2026.
Our Purpose
What we build and why we build it will now be driven by two core beliefs the team and I share.
1. D&D is the Best Way to Hang Out with Friends
For most of us, we play D&D to have fun with friends and family. Whether you’re IRL around a table or streaming online across time zones, you are gaming, problem-solving, storytelling, and building genuine connections. D&D is a beloved, shared pastime that is resilient to the test of time, distance, life events, and even pandemics.
D&D Beyond can make it easier to play together by embracing—not replacing—the social experience wherever you want to play. This is something I’m personally passionate about because D&D has helped me and others I know through tough times.
2. D&D Beyond Can Make D&D Easier
Every day our team thinks about how D&D Beyond can make it easier to play, prep, and run D&D together. Digital tools should continue to break down barriers to growing the TRPG hobby.
I’ve been a DM for years and think it’s the coolest experience you can have. At the same time, a lot of burden today is put on the DM to make D&D easier and more fun to play. This is why one of our focuses is improving the DM experience: Making prep faster, rules lookup smoother, and running the game easier—at the table and online.
And for players, we are committed to streamlining the play experience and making it more fun through core improvements to the Character Builder and character sheets.
2025 Wrap-Up

We have a few more releases on D&D Beyond before we close out the year. There were also some feature promises we made to Maps VTT users that have been pushed into 2026.
Let's start with what's releasing in 2025:
Localized SRD 5.2.1 – Available NOW
SRD 5.2.1 is now available in four additional languages (French, Italian, German, and Spanish) at https://www.dndbeyond.com/srd. This gives more creators the rules they can use to publish content that is compatible with the latest Core Rulebooks.
New D&D Beyond Homepage – Coming December 11
On December 11, we plan to launch a new homepage experience that keeps everything current players need while providing a better welcome to newer players. Behind the scenes, it uses a more modular tech foundation so we can make improvements more quickly and responsively.
Art & Handout Reveals in Maps – Coming December 16
On December 16, we plan to launch a new feature in the Maps VTT that lets DMs reveal art and handouts to players. We’ll have a full walkthrough when the feature goes live.
My Library Overhaul – Coming December 17
On December 17, we plan to roll out an update to D&D Beyond’s Sources page that makes it more customizable and sortable for users. It will also transition from being called “Sources” to “My Library.”
This update will include the ability to favorite the books you use frequently and filter through your collection to find the content you need for your games faster.
Delays Into 2026
There are three features from our 2025 Maps VTT roadmap that, rather than being rushed out, we’re giving the time and thought they need.
- 3D Dice Rolling in Maps (Early 2026): We are taking extra time to rebuild our dice engine so that dice rolling appears consistent across everyone’s screens.
- Rules Assistant (Early 2026): This rules reference assistant serves as a searchable encyclopedia that helps keep your game moving. Housed within the Maps VTT tool, it is currently in internal testing. It just needs a little bit more testing time and should release in alpha soon.
- Campaign Console (TBD): Based on our own internal feedback, we realized the original concept didn’t solve enough DM pain points. The team has shifted focus to a broader, more flexible campaign tool that should solve more DM needs.
More Conversations, More Learnings
Starting now, the D&D Beyond team’s goal is to communicate with you at least once a month.
As mentioned at the top of the article, I’ll also be hosting a Reddit AMA on December 9 at 4 PM PT on r/dndnext to chat about your thoughts, concerns, and ideas for what comes next at D&D Beyond.
Additionally, Zac Cohn, the new Principal Product Manager for D&D Beyond’s Maps team, also wants to hear from you about what would help Dungeon Masters with prepping and running their games. He’ll have an update shortly this week on how you can get involved.
Next, in the new year, we’ll be back to discuss D&D Beyond’s roadmap and the big features the team is working on. Your feedback will be critical in shaping D&D Beyond along the way.
Thanks for spending time with me and talk again soon.
-Brian







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Posted Dec 8, 2025yay
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Posted Dec 8, 2025Arreglen el marketplace, soy de españa y no me deja comprar, me da error al hacer pago desde hace 5 meses, y quiero los nuevos libros
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Posted Dec 8, 2025Makes sense to me that Leather Armor wouldn’t be a stackable item?
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Posted Dec 8, 2025I'm concerned about talk of new features when the current features don't work the way they should. It's been over a year and D&D Beyond still can't even manage the PHB correctly. Maybe focus on fixing the current stuff before expanding to more modules that I can't believe will actually get supported when basic functions don't
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Posted Dec 8, 2025Thanks I can't wait. I will bring up the issue about your moderation team.
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Posted Dec 8, 2025All great news! However, I would like to have the removed product returned to the shop - Volo's & Mordenkainen's specifically. We are grown ups when it comes to which rules we want to use.
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Posted Dec 9, 2025I would love for the search function to work a lot better than it does. Right now it's a PITA to find information.
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Posted Dec 9, 2025That is great! Though we can't be 100% sure, that the artist agrees with that statement aswell. We had our issues with DnD artists in the past, precisely Ilya, known as @i_shkipin on twitter, who had 13 of his AI artpieces removed from the book "Bigby Presents: Glory of the Giants".
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Posted Dec 9, 2025How about updating Encounter Builder to support 2024 rules?
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Posted Dec 9, 2025Happy to see this and very excited to read the AMA. Thanks to you and your team for your dedication! Very happy with the care shown in the recent releases and the communication with subscribers.
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Posted Dec 9, 2025It really doesn't if I'm being honest, it has none of the aspects commonly found in AI images. No offense to anyone. Also WOTC did say that they wouldn't replace humans with AI, something I, as a person who is greatly opposed to AI generated images, sincerely appreciate. So yeah no I'm 99.9% that's not AI, and also thanks WOTC, stuff like that is what separates you guys from the corporate moneybags, keep it that way :)
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Posted Dec 9, 2025Here’s what I want to see:
-The ability to change the range and damage of weapons with certain properties. As of now, if you want to make a homebrew item you have to start with a ranged weapon that already exists that has the range you want. And it’s the same with the damage of a versatile weapon. So if you wanted to make a 1d10/1d12 versatile weapon, you’re out of luck because it doesn’t already exist.
-The ability to create homebrew classes. I don’t know how after all these years we still don’t have an option to edit or create classes.
-Honestly, just homebrew support in general. The lack of homebrew support is the biggest thing that makes my table say, “Maybe we should go back to pen and paper, it’d be easier.”
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Posted Dec 9, 2025Love to feedback, looking forward to see how well is continues. The changes to the homepage and added customization/sorting sounds wonderful and much needed. Thank you
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Posted Dec 9, 2025Firsty I was waiting for something like this, thank you. Secondly regarding Maps, love to see all of these updates, but it would be great if there would be a dedicated feedback space, where users can share and discuss what Maps features might be interesting. Looking forward to the website update, hope things will be smoother from here on out!
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Posted Dec 9, 2025Have you done community research surveys? I know I never thought I'd cancel D&D Beyond but my experience with the Eve of Ruin and 2024 Rule roll out was the last straw for me. And I'm not the only one.
Also, the issue with ordering physical books and then having the order changed to a digital book without consent. Was that issue ever resolved? The orders were through D&DB after all.
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Posted Dec 9, 2025You guys are awesome, and we look forward to the updates on the way! Thanks for making our D&D more accessible to us as DMs and our friends as players. I've never had a time in my life where it has been easier to share the hobby I love with the people I enjoy. Thank you for doing what you do, and I encourage you to keep innovating and providing a great experience to Players and DMs. In my time playing this game since I was young, I have never seen a more accessible and play-focused time than this. Keep on forging the path you're on. We are behind you, the players are behind you, and the community we've built with your help is behind you as well. Y'all have nothing but love from the vast majority of us, and we appreciate what you do to make the greatest game on earth better by the day!
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Posted Dec 9, 2025What I’m still missing are the translated books in dndbeyond. It is really hard as a German DM (and any other Language). Constantly switching between two languages and specific names is so much work.
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Posted Dec 9, 2025The number one thing I want from D&D Beyond as a DM prepping for in person play is for the encounter builder to be updated to use the 2024 rules. Looking forward to the future!
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Posted Dec 9, 2025Excited to follow updates about the product. The Library overhaul has been a long time coming, so I hope it's good.
Could you please look at the Homebrew creator tools as well? It's very rudimentary and messy and has been for many years. The team before D&D Beyond was purchased by WOTC had been working on a universal item tagging system, but it was lost in the merger. Would love to see a fresh take on it.
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Posted Dec 9, 2025Will there be a dark/night mode for the DNDBeyond website?