Hello world! I'm Brian Perry, the new Executive Producer of D&D Beyond. I’ve been at Wizards of the Coast for 10 years. The last 2.5 years, I led the D&D franchise team on projects like Local Game Store Early Access and the release of SRD 5.2.
D&D Beyond is built by a passionate team of designers, engineers, and product managers who play, DM, homebrew, argue about house rules, and love this game as much as you do. My job is to clear the path so this team can focus on what matters most to you and them: Making the D&D Beyond experience better for players and Dungeon Masters.
In the past, we haven’t been clear about our mission or priorities—or shown up to the table to talk with you, our players. That's going to change.
See the Community's Question—and Our Answers
I hosted a Reddit AMA with our friends in r/dndnext on December 9 at 4 PM PT, where we discussed the future of D&D Beyond. You can view the questions and answers below:
Back to the Table

This is the first of many times you'll hear more directly from me and the rest of the D&D Beyond team—across articles, AMAs, feedback surveys, and more.
I have two topics for today:
- Our Purpose. What drives us moving forward.
- 2025 Wrap-Up. What’s coming in the next two weeks and what’s shifting to 2026.
Our Purpose
What we build and why we build it will now be driven by two core beliefs the team and I share.
1. D&D is the Best Way to Hang Out with Friends
For most of us, we play D&D to have fun with friends and family. Whether you’re IRL around a table or streaming online across time zones, you are gaming, problem-solving, storytelling, and building genuine connections. D&D is a beloved, shared pastime that is resilient to the test of time, distance, life events, and even pandemics.
D&D Beyond can make it easier to play together by embracing—not replacing—the social experience wherever you want to play. This is something I’m personally passionate about because D&D has helped me and others I know through tough times.
2. D&D Beyond Can Make D&D Easier
Every day our team thinks about how D&D Beyond can make it easier to play, prep, and run D&D together. Digital tools should continue to break down barriers to growing the TRPG hobby.
I’ve been a DM for years and think it’s the coolest experience you can have. At the same time, a lot of burden today is put on the DM to make D&D easier and more fun to play. This is why one of our focuses is improving the DM experience: Making prep faster, rules lookup smoother, and running the game easier—at the table and online.
And for players, we are committed to streamlining the play experience and making it more fun through core improvements to the Character Builder and character sheets.
2025 Wrap-Up

We have a few more releases on D&D Beyond before we close out the year. There were also some feature promises we made to Maps VTT users that have been pushed into 2026.
Let's start with what's releasing in 2025:
Localized SRD 5.2.1 – Available NOW
SRD 5.2.1 is now available in four additional languages (French, Italian, German, and Spanish) at https://www.dndbeyond.com/srd. This gives more creators the rules they can use to publish content that is compatible with the latest Core Rulebooks.
New D&D Beyond Homepage – Coming December 11
On December 11, we plan to launch a new homepage experience that keeps everything current players need while providing a better welcome to newer players. Behind the scenes, it uses a more modular tech foundation so we can make improvements more quickly and responsively.
Art & Handout Reveals in Maps – Coming December 16
On December 16, we plan to launch a new feature in the Maps VTT that lets DMs reveal art and handouts to players. We’ll have a full walkthrough when the feature goes live.
My Library Overhaul – Coming December 17
On December 17, we plan to roll out an update to D&D Beyond’s Sources page that makes it more customizable and sortable for users. It will also transition from being called “Sources” to “My Library.”
This update will include the ability to favorite the books you use frequently and filter through your collection to find the content you need for your games faster.
Delays Into 2026
There are three features from our 2025 Maps VTT roadmap that, rather than being rushed out, we’re giving the time and thought they need.
- 3D Dice Rolling in Maps (Early 2026): We are taking extra time to rebuild our dice engine so that dice rolling appears consistent across everyone’s screens.
- Rules Assistant (Early 2026): This rules reference assistant serves as a searchable encyclopedia that helps keep your game moving. Housed within the Maps VTT tool, it is currently in internal testing. It just needs a little bit more testing time and should release in alpha soon.
- Campaign Console (TBD): Based on our own internal feedback, we realized the original concept didn’t solve enough DM pain points. The team has shifted focus to a broader, more flexible campaign tool that should solve more DM needs.
More Conversations, More Learnings
Starting now, the D&D Beyond team’s goal is to communicate with you at least once a month.
As mentioned at the top of the article, I’ll also be hosting a Reddit AMA on December 9 at 4 PM PT on r/dndnext to chat about your thoughts, concerns, and ideas for what comes next at D&D Beyond.
Additionally, Zac Cohn, the new Principal Product Manager for D&D Beyond’s Maps team, also wants to hear from you about what would help Dungeon Masters with prepping and running their games. He’ll have an update shortly this week on how you can get involved.
Next, in the new year, we’ll be back to discuss D&D Beyond’s roadmap and the big features the team is working on. Your feedback will be critical in shaping D&D Beyond along the way.
Thanks for spending time with me and talk again soon.
-Brian







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Posted Dec 11, 2025Thank you for making me realize features I definitely need that I didn't know I needed.
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Posted Dec 12, 2025Being Gen Z, I liked the previous homepage and how the sourcebooks and campaign books were.
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Posted Dec 12, 2025Thanks for the updated Brian. From my pov, some aspects of DDB have been woefully neglected since WotC acquired it- The encounter creator has been in Beta for way too long for instance and the export of the character sheets is also poor.
I run a (2014) game around the table where the players use DDB for their characters, although we roll proper dice, not digital, and I use the encounter app for combat. This is a great tool for this and to see it under-utilised is such a shame. I know there is also one in Maps but I dont want to have to open maps and set it all up just to run encounters around a table!
Thanks
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Posted Dec 12, 2025With monsters that Have spell slots/Legendry action or Legendry Resistances, I would love a button next to that ability that will naturally count it down for you to help keep track of it - similar to monsters health where if needs be you can change the overall amount of resources the monster has
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Posted Dec 12, 2025Thanks! Physical purchases of content should include a digital copy for free :)
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Posted Dec 12, 2025I can't wait to see who won
!
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Posted Dec 13, 2025I would like a way for the DM to access the party inventory on the campaign page so that we can add loot to our players without having to go through one of the player's character sheets.
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Posted Dec 15, 2025Remember when DND Beyond had a really active youtube channel that would post all the time?
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Posted Dec 15, 2025This would be a very handy tool, or even for players to have access to and the DM can 'check'.
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Posted Dec 15, 2025Hey, so the goal of the new homepage was to "keep everything current players need while providing a better welcome to newer players".
Lots of fabulous pieces that, based on the formatting and technology, feel like a polished improvement to the general experience. You've also hit the new player experience, who will likely be making a character, right on the head.
My feedback is that the page creates a bit of glut for seasoned players, even if they are just a year in. I often go to the homepage to check for news, but now it feels buried and blended into the rest of the page. There are several ways to improve the page flow, including shuffling the order of sections around. I think the most significant benefit is a subscription-based change.
As a Master Tier with purchased content and characters and campaigns, the homepage communicates that DDB's landing page is not for me, that I should bookmark the pages i need and skip the "noob portal" all together. I get that there needs to be a balance, but I wanted to provide my feedback.
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Posted Dec 15, 2025Thanks for the information on upcoming improvements. In a post-pandemic world, where in-person tabletop experiences are part of the norm for many groups, I do question doubling down on VTT experiences. The Rules Assistant seems valuable, but hiding it in the Maps view seems a poor user experience for IRL play. As a DM, an extended and expanded Campaign management capability sounds very exciting and I can’t wait to see what’s in store!
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Posted Dec 16, 2025Completely agreed, and well stated. I don't want a Marketplace section advertising sources I've already purchased, only advertise sources to complete my collection. Scrolling past a section asking me to subscribe to a Master Tier I've been subscribed to for years is wasting my time. But most importantly, give me the way to close out "Play D&D" to focus on "Explore More", the reason I open D&D Beyond 99% of the time.
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Posted Dec 16, 2025I think the ability to close sections or adjust which sections auto-populate on your homepage as a setting is an excellent solution if implemented well. I would want a way to save the change, or else it doesn't improve the experience if we must continually close irrelevant sections.
I hope that the team considers your solution to honor the investments of current players.
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Posted Dec 16, 2025Apologies for the double post but this is a bit concerning that clear and transparent communication is what's communicated, but then nothing as the day of the first announced updated feature does not roll out. Based on previous posting times of articles, it's pretty clear that this was not the intended rollout. It also appears that you all don't know when it will be fixed or rolled out and are waiting for that information. These are the narratives that get created when communication doesn't take place and it erodes trust
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Posted Dec 17, 2025Did the website ever update for Art & Handout reveals in Maps?
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Posted Dec 17, 2025One person claimed that they saw it briefly.
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Posted Dec 17, 2025I can also see them running into troubles calling it for the day and saying that they'll fix it with the library update tomorrow.
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Posted Dec 17, 2025Hey all!
We have an update from Zac, our Maps Product Manager, on the Art & Handout Reveals set to release today here; posting the text for those who don't visit the forums:
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Posted Dec 17, 2025Is this delay also causing them to delay the new library or is that getting updated later today
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Posted Dec 17, 2025I haven’t heard that this will cause delays for the new Library. They’re two different parts of the site. :)