• Eberron: Where to Begin
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    Eberron is an incredible setting filled with everyday magic, simmering war, alien monsters, and creatures from the Plane of Dreams itself. Go on a grand, pulp-adventure journey 'round the world, or engage in fantasy-noir investigations on the grimy lower streets of Sharn, City of Towers. Eberron's creator, Keith Baker, is here to show you the way!

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  • Encounter of the Week: Jarlaxle’s Reversal
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part eight of this ongoing mini-series. The characters have just explored the caverns within Kelvin’s Cairn—but upon returning to town, they hear a rumor that might send them right back up to the mountain’s peak!

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  • Barbarian 101: Path of the Battlerager
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    Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a lesser-known warrior; the spikiest, angriest, dwarfiest warrior around: the Battlerager!

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  • Homebrew Horrors: Three New Hydras
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    Want new monsters? Come and get ‘em! Let Theros and Icewind Dale combine with the frigid cryohydra—plus two other many-headed monsters: the magma-born pyrohydra and the verdant, spore-spawning floralhydra!

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  • Encounter of the Week: Chaos in Kelvin’s Cairn
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part seven of this ongoing mini-series. The characters have journeyed through ice and snow from Ten-Towns to a frigid peak, all to deliver one important package to an immortal man: Artus Cimber.  

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  • Encounter of the Week: Trek to Ten-Towns
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part six of this ongoing mini-series. The characters now travel on foot through ice and snow to reach the largest settlement in Icewind Dale, the town of Bryn Shander in Ten-Towns. Wanna meet a talking dragon skull? Now's your chance!

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  • Encounter of the Week: Shelter from the Storm
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part five of this ongoing mini-series. The characters land in the port of Fireshear and make a pit stop at an inland town on their journey to Ten-Towns and the lands of Icewind Dale.

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  • New Player’s Guide: Customizing Spells
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    Learn how to modify spells to tailor your D&D experience to the needs of your group. Want an iceball spell instead of a fireball? What if cure wounds were a wizard spell? Learn the basics of homebrew in this installment of New Player's Guide!

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  • Worldbuilding with Magic
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    What spells are common in your world? How many high-level magic-users are there? Ask yourself these questions to reveal surprising information about your homebrew campaign setting!

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  • New Player’s Guide: How to Homebrew on D&D Beyond
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    So, you’re a player or a DM who wants to go beyond the rulebooks and create your own subclasses, races, feats, magic items, monsters, and spells? It will take some creativity, but D&D Beyond is here to help you do it with ease. Here’s how.

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  • Encounter of the Week: Ambush at Aurilssbarg
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part three of this mini-series of adventures in Icewind Dale and the Sword Coast North. The characters come to the island town of Aurilssbarg and discover that they are being hunted by a shadowy killer with a shocking past!

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  • Worldbuilding with your Players
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    Why leave all the work of worldbuilding to the Dungeon Master, when you could share the load with yours? Dungeon Masters willing to let go of a little creative control over the campaign setting can actually make their game more fun and immersive by worldbuilding with their players! Here’s how.

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  • Encounter of the Week: Frost and Fear in Fireshear
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    Prepare for Icewind Dale: Rime of the Frostmaiden with part two of this mini-series of adventures in Icewind Dale and the Sword Coast North. The characters arrive in the coastal town of Fireshear, and discover that their first package delivery might be more complicated than they expected.

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  • Welcome to Theros!
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    Theros is a brand-new D&D setting crossover with Magic: The Gathering, inspired by Greek mythology. Mythic Odysseys of Theros is a book filled with monsters, magic items, gods, and even new character options—but with such a big world to explore, where should you start?

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  • Encounter of the Week: Harrowing the Hydra
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    The Monster Manual is filled with monsters from Classical mythology. Mythic Encounters of Theros is on the horizon, so let’s use these iconic mythological creatures in one-shot encounters! This week’s encounter brings the characters into direct contact with a hydra that has made its lair atop a spring, causing a great river to dry up. 

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