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Returning 26 results for '23 have have ladder'.
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Magic Items
Dungeon Master’s Guide
you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
23–30
10 gems worth 100 GP each
31–44
Wooden ladder (24 feet long
Robe of Useful Items
Legacy
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Magic Items
Basic Rules (2014)
, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
23-30
10 gems worth 100 gp each
31-44
Ladder
(10 foot);Wooden ladder (24 feet long)
45-51
A riding horse with saddlebags;saddle bags
52-59
Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
requires a DC 23 Strength (Athletics) check to break from the outside. This level of the tower is drab and unadorned save for a plain, rectangular stone table set with a pair of stone benches. Spare polearms
of the bearded devils and hell hounds are out patrolling the perimeter at any given time, returning 1 minute after combat starts unless the fighting remains very quiet. An iron ladder rises through a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
requires a DC 23 Strength (Athletics) check to break from the outside. This level of the tower is drab and unadorned save for a plain, rectangular stone table set with a pair of stone benches. Spare polearms
of the bearded devils and hell hounds are out patrolling the perimeter at any given time, returning 1 minute after combat starts unless the fighting remains very quiet. An iron ladder rises through a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in an opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 GP each 31–44 Wooden ladder (24 feet long) 45–51 Riding Horse with a Riding Saddle 52
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in an opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 GP each 31–44 Wooden ladder (24 feet long) 45–51 Riding Horse with a Riding Saddle 52
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
23–30 10 gems worth 100 gp each
31–44 Wooden ladder (24 feet long)
45–51 A
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 gp each 31–44 Wooden ladder (24 feet long) 45–51 A riding horse with saddle bags (see the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in an opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 GP each 31–44 Wooden ladder (24 feet long) 45–51 Riding Horse with a Riding Saddle 52
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in an opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 GP each 31–44 Wooden ladder (24 feet long) 45–51 Riding Horse with a Riding Saddle 52
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
23–30 10 gems worth 100 gp each
31–44 Wooden ladder (24 feet long)
45–51 A
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 gp each 31–44 Wooden ladder (24 feet long) 45–51 A riding horse with saddle bags (see the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
rope ladder to tumble out, extending all the way to the bottom of the pit. The ladder is securely attached to a stone bar lodged in the toad’s throat, and characters can use it to safely climb in and
antimagic field spell fills the uppermost 40 feet of the pit, leaving a 10-foot cube at the bottom unaffected. Treasure. Any magic items teleported away by the statue of Vergadain in area 23 or by the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
rope ladder to tumble out, extending all the way to the bottom of the pit. The ladder is securely attached to a stone bar lodged in the toad’s throat, and characters can use it to safely climb in and
antimagic field spell fills the uppermost 40 feet of the pit, leaving a 10-foot cube at the bottom unaffected. Treasure. Any magic items teleported away by the statue of Vergadain in area 23 or by the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through a magic gate into Undermountain. He then boarded the vessel, stole its spelljamming helm (the magic device that propels and steers the craft), and took the helm to level 23, leaving the captain
ballistae, one per weapon. Hatch. Not visible from the floor of the cavern is an open hatch with a ladder that descends to area 13b. A ballista is a Large object with AC 15, 50 hit points, and immunity
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through a magic gate into Undermountain. He then boarded the vessel, stole its spelljamming helm (the magic device that propels and steers the craft), and took the helm to level 23, leaving the captain
ballistae, one per weapon. Hatch. Not visible from the floor of the cavern is an open hatch with a ladder that descends to area 13b. A ballista is a Large object with AC 15, 50 hit points, and immunity
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
forged an unholy pact with the demon lord Orcus. He and his crew never left survivors of their attacks, and his ship, Tammeraut, was the scourge of the seas. 23. Roof Heavy, overlapping slate tiles cover
already faced it, or if it is feeding on one of the party members after besting that character in combat (see “Look Out Above”). 25. Bolt-Hole A rickety ladder leads down from the larder into a musty
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
forged an unholy pact with the demon lord Orcus. He and his crew never left survivors of their attacks, and his ship, Tammeraut, was the scourge of the seas. 23. Roof Heavy, overlapping slate tiles cover
already faced it, or if it is feeding on one of the party members after besting that character in combat (see “Look Out Above”). 25. Bolt-Hole A rickety ladder leads down from the larder into a musty
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
nautiloid’s bridge has a high ceiling. Stairs ascend to a forward observation deck, and toward the stern a ladder climbs to the top of a balcony.
Four psurlons (see Boo’s Astral Menagerie) hide in the
total of 23 gp and 117 sp in loose change and a bloodstone ring (50 gp). 17: Cellblock The rotting corpse of a headless mind flayer lies amid the hacked-up corpses of three hulking creatures with
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
nautiloid’s bridge has a high ceiling. Stairs ascend to a forward observation deck, and toward the stern a ladder climbs to the top of a balcony.
Four psurlons (see Boo’s Astral Menagerie) hide in the
total of 23 gp and 117 sp in loose change and a bloodstone ring (50 gp). 17: Cellblock The rotting corpse of a headless mind flayer lies amid the hacked-up corpses of three hulking creatures with
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, along with 23 gp and 35 sp. U7: Old Tower Hex Sharpe A formidable green dragon named Venomfang has found a new lair At the top of the hill stands a round tower with a cottage attached. Both are in
and attack if any living creature disturbs their rest. The interior of the building still contains furnishings, and the main room has a ladder leading through a trapdoor to the roof. The main chamber
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
male elf. The body wears studded leather armor and a shortsword in the scabbard at its hip. A careful search also yields a potion of healing in a belt pouch, along with 23 gp and 35 sp. Awarding
their Armor Class, however. The zombies animate and attack if any living creature disturbs their rest. The interior of the building still contains furnishings, and the main room has a ladder leading
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, along with 23 gp and 35 sp. U7: Old Tower Hex Sharpe A formidable green dragon named Venomfang has found a new lair At the top of the hill stands a round tower with a cottage attached. Both are in
and attack if any living creature disturbs their rest. The interior of the building still contains furnishings, and the main room has a ladder leading through a trapdoor to the roof. The main chamber
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
male elf. The body wears studded leather armor and a shortsword in the scabbard at its hip. A careful search also yields a potion of healing in a belt pouch, along with 23 gp and 35 sp. Awarding
their Armor Class, however. The zombies animate and attack if any living creature disturbs their rest. The interior of the building still contains furnishings, and the main room has a ladder leading
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dexterity check using thieves’ tools (made with disadvantage from inside the cell). A successful DC 23 Strength (Athletics) check forces the door open. The door has AC 19, a damage threshold of 10, 27
trapdoor, a metal ladder descends to the bottom of a 10-foot-long, 3-foot-diameter steel tube with a circular metal hatch at the bottom. The hatch is opened by turning its valve wheel, which grants access to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dexterity check using thieves’ tools (made with disadvantage from inside the cell). A successful DC 23 Strength (Athletics) check forces the door open. The door has AC 19, a damage threshold of 10, 27
trapdoor, a metal ladder descends to the bottom of a 10-foot-long, 3-foot-diameter steel tube with a circular metal hatch at the bottom. The hatch is opened by turning its valve wheel, which grants access to